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#1
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EA Demo Make sure to change your .plr
go through your .plr file, like all other EA games and
changed the Half Rate="0" // 0 = super-high physics |
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#2
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"mjones53" > wrote in message ... > go through your .plr file, like all other EA games and > changed the > Half Rate="0" // 0 = super-high physics sure sounds like a title for true sim fans to me. <rolls eyes> MadDAWG |
#3
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MadDAWG wrote:
> "mjones53" > wrote in message > ... > >>go through your .plr file, like all other EA games and >>changed the >>Half Rate="0" // 0 = super-high physics > > > > sure sounds like a title for true sim fans to me. <rolls eyes> I agree with this post. Also, i just love how the replays END the moment you crash. |
#4
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But they got a "draft" gauge, just like the real cars!
The fact they added that to the gauges alone shows how "sim" focused they are at EA IMHO. "buster" > wrote in message .. . > MadDAWG wrote: >> "mjones53" > wrote in message >> ... >> >>>go through your .plr file, like all other EA games and >>>changed the >>>Half Rate="0" // 0 = super-high physics >> >> >> >> sure sounds like a title for true sim fans to me. <rolls eyes> > > I agree with this post. Also, i just love how the replays END the moment > you crash. |
#5
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"Schooner" > wrote in
news:y6rId.17468$Qb.4514@edtnps89: > But they got a "draft" gauge, just like the real cars! > > The fact they added that to the gauges alone shows how "sim" focused > they are at EA IMHO. > OMFG hadn't noticed that. For me big turn off was the moment you crash you get pulled out of the car to look at the replay. Thought they said this game was focused at the hardcore simracers |
#6
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mjones53 wrote:
> go through your .plr file, like all other EA games and > changed the > Half Rate="0" // 0 = super-high physics > > Exactly where (in which folder) can that .plr file be found? |
#7
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<BRH> wrote in message ... > mjones53 wrote: > > > go through your .plr file, like all other EA games and > > changed the > > Half Rate="0" // 0 = super-high physics > > > > > Exactly where (in which folder) can that .plr file be found? C:\ Program Files\Ea Sports\Nascar Sim Racing Demo\Save\ Bit down the page....aids section iirc. |
#8
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> OMFG hadn't noticed that.
> > For me big turn off was the moment you crash you get pulled out of the > car to look at the replay. Don't know if this applies (haven't tried getting into a massive wreck), but like other ISI based titles, there's an option in the PLR file to globally disable AI control of the car. The F1 series had that enabled as well as the separate (?) AI control for pit stops. It's worth going through the PLR file to look for such options. Alan |
#9
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"Alan Le" > wrote in
m: >> OMFG hadn't noticed that. >> >> For me big turn off was the moment you crash you get pulled out of >> the car to look at the replay. > > Don't know if this applies (haven't tried getting into a massive > wreck), but like other ISI based titles, there's an option in the PLR > file to globally disable AI control of the car. The F1 series had > that enabled as well as the separate (?) AI control for pit stops. > It's worth going through the PLR file to look for such options. > > Alan > > Hmm , that actually does work :-) Thanks ! The exact phrase is: No AI Control="1" // AI never has control over car (except autopit and auto pace lap) |
#10
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"JLe" > wrote in message ... > "Alan Le" > wrote in > m: > >>> OMFG hadn't noticed that. >>> >>> For me big turn off was the moment you crash you get pulled out of >>> the car to look at the replay. >> >> Don't know if this applies (haven't tried getting into a massive >> wreck), but like other ISI based titles, there's an option in the PLR >> file to globally disable AI control of the car. The F1 series had >> that enabled as well as the separate (?) AI control for pit stops. >> It's worth going through the PLR file to look for such options. >> >> Alan >> >> > > Hmm , that actually does work :-) Thanks ! > > The exact phrase is: > > No AI Control="1" // AI never has control over car (except autopit and > auto pace lap) Thank you JLe! Just what I needed. A couple more fixes and it wont be half bad, lol. Tim |
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