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#11
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iRacing: The race that changed my mind!
> I can assure you that when I pull off the racing line it's never a last
> minute or sudden thing... I always do it well ahead of someone filling my > mirrors. I agree it would be unfair to do that if a driver is close. I don't "rent" iRacing, but some of these posts have made me curious. Is the view in iRacing restrictive enough that you can't see far enough ahead to avoid slower moving cars? I know than in NR2003 I use hood view, for this very reason, even though it's not realistic. Only a few of use have the money or the space for a tripple wides screen setup for a proper in car view with adequate peripheral vision to see far enough ahead in a corner. I drive a motorcycle in real life, and one of the issues was getting used to looking a 1/4 turn ahead when on circular freeway on or off ramps (for safety reasons to scan for potential problems ahead), while maintaining an proper distance from the curbs, since lane position on a motorcycle is an indirect combination of lean angle and distance traveled, and by looking ahead, your using peripheral vision to see your lean angle. |
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#12
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iRacing: The race that changed my mind!
> The fourth race was a farce. My video locked up twice in warmup for a few
> seconds, resulting in a crash. I leave the sides off on my computer (it's a mid-sized tower). It turns out to be quieter because the fans run at slower speed. Also, I'm using an Intel Core 2 X6800 (not overclocked), and the specs state that the in case temperature needs to be below 40C, which is a temperature that the room the computer is in never exceeds. |
#13
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iRacing: The race that changed my mind!
(jeffareid) wrote:
> I don't "rent" iRacing, but some of these posts have made me > curious. Is the view in iRacing restrictive enough that you > can't see far enough ahead to avoid slower moving cars? The view ahead is very good indeed into the distance. There's no 'cut off' and no excuse for not seeing exactly where people are on the track. Anticipating where they;re going next may be a different matter. :-) The view backwards in the Skippy's excellent too. A combination of the 'artificial' mirror at the top of the screen (optional), wing mirrors, and the F3 list of real-time relative driver positions give you pretty good spacial awareness. While I'm here I'm going to repeat what I've said before... despite its annoying limitations and the purgatory that is the Solstice, I think every road racer (I can't really talk about ovals) should invest a month and the $50 it'll cost (altogether) to get into a Skippy. This morning I've reinstalled N2003 and have been very impressed by it running with everything maxxed out. If I dump iRacing for a while, that'll scratch the oval itch very nicely. But I've just been quickly through GTL, rFactor, GTR2, and LFS(z), then back to a test in the Skippy, and *nothing* gives me the same sense of car control as I get in the Skippy... Apart from the neutered first gear (no wheel spin possible) it really does seem to be the son-of-GPL. Of course this might be the best reason for *not* trying iRacing. :-) I did also try GPL again after sorting out some sound problems I had which stopped me trying it. But the 36fps now seems too flickery for comfort. How easily spoiled we become in our old age! :-) Andrew McP PS I don't think I've mentioned before, but I *hate* the 'iRacing' name... it's far too Apple wannabee. I also hate calling the Skip Barber 2000 the 'Skippy'. It's a bad habit and I've adopted this shorthand like just about everyone else on iRacing. I will try to use SB2K instead from now on. That way I can stop humming Skippy, Skippy, Skippy the bush kangaroo every time I type it. |
#14
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iRacing: The race that changed my mind!
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#15
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iRacing: The race that changed my mind!
> While I'm here I'm going to repeat what I've said before... despite its
> annoying limitations and the purgatory that is the Solstice, I think > every road racer (I can't really talk about ovals) should invest a month > and the $50 it'll cost (altogether) to get into a Skippy. Two issues for me. I stopped being into realism once I realized that no PC based simulator is going to truly capture that final 5% or so of how a real car will respond when at or past the limits, which varies in the real world depending on the car and tires involved. There are just too many very complicated dnamic factors involved to be able to calculate them all even with the huge amount of cpu power in todays' PC's, and for me, these games will just end up "getting close but not quite there". The other main issue is that I like to keep my all my games and replays, occasionally going back and replaying them (I recenlty redid NFS Undergrond 2's career mode, and ran a few laps with GPL at Kyalami with the Lotus), which is something I could never do with a rental game. Someday I might try iRacing, but in it's current state, flaws like the Mazda getting normal downforce while sliding sideways tells me that there's a lot more than just tweaking of parameters required to "fix" issues like this. I bought an LFS S1 license when it came out, because I owned a Caterham SV at the time and was expecting the LX6 in LFS to have the same cool go kart like feel, but the LFS S1 version didn't come close and the car was very unforgiving, and in general significantly different in how it handled than the real thing (there is a large parking lot nearby formerly used for Pro Solo Autocrossing and I could get in a lot of laps or better still time on the small and large figure 8 tracks used to teach driving at the limits). I was very dissappointed, and the major physics issues weren't fixed until about a year ago with version "V" of S2, and it still doesn't come close to the real thing. |
#16
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iRacing: The race that changed my mind!
On Fri, 22 Aug 2008 17:01:09 GMT, Maat wrote:
> (Andrew MacPherson) wrote in > ddress_disguised: > >> Well, maybe. This is *me* we're talking about. ;-) > > You had to write a novel just to tell us that you kinda like iRacing? I for one enjoy Andy's reports. If you don't, killfile him and be done with it. Thanks! -- |
#17
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iRacing: The race that changed my mind!
On Fri, 22 Aug 2008 21:40 +0100 (BST), Andrew MacPherson wrote:
> lid (Maat) wrote: > >> You had to write a novel just to tell us that you kinda like >> iRacing? > > Some people go for long walks to digest their thoughts, or drink to > celebrate their happiness. I tent to write my thoughts down for complete > strangers to be bored to death by. > > I can only apologise when I get a 'little' carried away. It's easy enough > to ignore my posts though. :-) > Keep'em coming, Andy, it's always good to read from somebody who still takes the time to sit and down put some structure into his writing more than the usual OMGWTFLOLZ!!11Eleventy drivel. Now get off my lawn. ;-) Cheers, Uwe -- |
#18
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iRacing: The race that changed my mind!
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#19
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iRacing: The race that changed my mind!
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#20
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iRacing: The race that changed my mind!
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