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LFS : Check out the website



 
 
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  #1  
Old April 18th 06, 10:02 PM posted to rec.autos.simulators
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Default LFS : Check out the website

Looks they made a nice deal with an interesting company....

http://www.liveforspeed.net/wtf.html

and http://www.liveforspeed.net/countdown/

Now we can only hope for other models...

Greetz,

Jimster





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  #2  
Old April 18th 06, 11:22 PM posted to rec.autos.simulators
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Default LFS : Check out the website

Jimster wrote:
> Looks they made a nice deal with an interesting company....
>
> http://www.liveforspeed.net/wtf.html
>
> and http://www.liveforspeed.net/countdown/
>
> Now we can only hope for other models...


Slightly old news here

I can't get excited about another crack at simulating modern F1. The
real deal with F1 is the brutal forces on the driver, dealing with the
acceleration on the body, incredible braking forces allied to neck
wrenching cornering forces. During all this the driver has to operate
the controls and make the split second decisions and race other drivers.

To facilitate all that going on computer assists help the driver operate
the gears (just flick a paddle) and manage the wheelspin via traction
control.

Strip out the forces on the driver and it just seems like a sped up game
of reactions, hit the brake markers press a button the prerequisite
number of times to get down the right gear turn, bury the throttle and
let the traction control do its things and keep up with the gear changes
until the next corner. All very frenetic but not quite a true simulation.

Try doing it the real thing and the forces will be trying to pull your
feet away from the pedals and you will fighting to keep your head in the
right place let alone steer precisely.

Hence simulated modern F1 has an element of arcade feel because so much
is lost in the simulation.

Whereas the lower or older formulas have other challenges that can be
simulated. Throttle control, more pronounced sliding, gear changing,
fading brakes and so on rather than computers simulating computers. Of
course F1 includes a hefty strategy element if that is your thing, but
for me the lower formulas offers more for simulating the experience than
F1 can without some serious hydraulics...

Cheers
Tony
  #3  
Old April 19th 06, 05:55 AM posted to rec.autos.simulators
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Default LFS : Check out the website

jeez..what a killbuzz...
"Tony Rickard" > wrote in message
. uk...
> Jimster wrote:
>> Looks they made a nice deal with an interesting company....
>>
>> http://www.liveforspeed.net/wtf.html
>>
>> and http://www.liveforspeed.net/countdown/
>>
>> Now we can only hope for other models...

>
> Slightly old news here
>
> I can't get excited about another crack at simulating modern F1. The real
> deal with F1 is the brutal forces on the driver, dealing with the
> acceleration on the body, incredible braking forces allied to neck
> wrenching cornering forces. During all this the driver has to operate the
> controls and make the split second decisions and race other drivers.
>
> To facilitate all that going on computer assists help the driver operate
> the gears (just flick a paddle) and manage the wheelspin via traction
> control.
>
> Strip out the forces on the driver and it just seems like a sped up game
> of reactions, hit the brake markers press a button the prerequisite number
> of times to get down the right gear turn, bury the throttle and let the
> traction control do its things and keep up with the gear changes until the
> next corner. All very frenetic but not quite a true simulation.
>
> Try doing it the real thing and the forces will be trying to pull your
> feet away from the pedals and you will fighting to keep your head in the
> right place let alone steer precisely.
>
> Hence simulated modern F1 has an element of arcade feel because so much is
> lost in the simulation.
>
> Whereas the lower or older formulas have other challenges that can be
> simulated. Throttle control, more pronounced sliding, gear changing,
> fading brakes and so on rather than computers simulating computers. Of
> course F1 includes a hefty strategy element if that is your thing, but for
> me the lower formulas offers more for simulating the experience than F1
> can without some serious hydraulics...
>
> Cheers
> Tony



  #4  
Old April 19th 06, 06:09 AM posted to rec.autos.simulators
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Default LFS : Check out the website

Tony Rickard > wrote in news:eEd1g.55555
:

> Hence simulated modern F1 has an element of arcade feel because so much
> is lost in the simulation.
>
> Whereas the lower or older formulas have other challenges that can be
> simulated. Throttle control, more pronounced sliding, gear changing,
> fading brakes and so on rather than computers simulating computers. Of
> course F1 includes a hefty strategy element if that is your thing, but
> for me the lower formulas offers more for simulating the experience than
> F1 can without some serious hydraulics...
>
> Cheers
> Tony



So you crank your room up to 130 degrees F to simulate driving a Corvette
at Le Mans? Must be arcade too eh?

dave henrie
  #5  
Old April 19th 06, 07:49 AM posted to rec.autos.simulators
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Default LFS : Check out the website

Dave Henrie wrote:
> Tony Rickard > wrote in news:eEd1g.55555
> :
>
>> Hence simulated modern F1 has an element of arcade feel because so much
>> is lost in the simulation.
>>
>> Whereas the lower or older formulas have other challenges that can be
>> simulated. Throttle control, more pronounced sliding, gear changing,
>> fading brakes and so on rather than computers simulating computers. Of
>> course F1 includes a hefty strategy element if that is your thing, but
>> for me the lower formulas offers more for simulating the experience than
>> F1 can without some serious hydraulics...
>>
>> Cheers
>> Tony


> So you crank your room up to 130 degrees F to simulate driving a Corvette
> at Le Mans? Must be arcade too eh?


Well you could

Maybe a bad choice of words, I just feel modern F1 loses more in the
translation to a full simulation than many other series, but its
positions as the pinnacle of motorsports make it a natural choice.

Cheers
Tony
  #6  
Old April 19th 06, 07:53 AM posted to rec.autos.simulators
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Default LFS : Check out the website

Timmy Ferrell wrote:
> jeez..what a killbuzz...


I guess for a veteran simmer seeing "wtf" and "holy cow" for another
stab at an F1 sim seems a bit much. Of course the fact that LFS is
getting a real car and a serious name at that is big news so I should
curtail my dampening of enthusiasm

Cheers
Tony
  #8  
Old April 19th 06, 07:33 PM posted to rec.autos.simulators
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Default LFS : Check out the website

(Andrew MacPherson) wrote in
ddress_disguised:

>
(Tony Rickard) wrote:
>
>> Strip out the forces on the driver and it just seems like
>> a sped up game of reactions

>
> Agreed. I've tried hard to love the existing high speed machines in
> rFactor & LFS, but without the physical feedback it really does just
> feel like driving in "fast forward" mode. It makes me grin for a while,
> but it's a shallow and short-lived kind of grin, and finding the edge of
> grip is a lot trickier and less satisfying.
>
> However it's interesting to see the LFS team striking a deal of some
> kind with an F1 team. Maybe they managed to sell the "free advertising"
> angle and didn't have to cough up any money.
>
> Andrew McP
>
>
>


Wouldn't that SUCK if they could only ADVERTISE the Saub...err the BMW
team? After showing that picture, they sure better be able to include an
Eff one car.

I wish them the best of luck.
This is kinda like a recurring topic. Over the years, dating back to the
Stone Age of World Circuit and Indycar Racing, F1 and rally and Nascar are
the only racing series to have nearly continuous coverage. At times F1 had
two licensed and several non-licensed sims...yet over and over, the most
recurring cry was for a 'new' F1 sim. While Sportscars and Cart and just
about every other form of racing was being neglected for multiple years,
the F1 guys would continuously pine for another sim. I always found that
odd.

dave henrie
  #9  
Old April 20th 06, 04:12 PM posted to rec.autos.simulators
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Default LFS : Check out the website

> However it's interesting to see the LFS team striking a deal of some
> kind with an F1 team. Maybe they managed to sell the "free advertising"
> angle and didn't have to cough up any money.


Note that Williams BMW F1 team did a deal with Toca Race Driver 3.


  #10  
Old April 20th 06, 09:56 PM posted to rec.autos.simulators
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Default Check out the website


"Jimster" > wrote in message
...
> Looks they made a nice deal with an interesting company....
>
> http://www.liveforspeed.net/wtf.html
>
> and http://www.liveforspeed.net/countdown/
>
> Now we can only hope for other models...
>
> Greetz,
>
> Jimster
>
>
>
>
>


ONE of the biggest things I think everyone is missing is also in the update
is tyre side wall modelling !!



 




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