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  #11  
Old March 7th 05, 08:15 AM
Stephen F.
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"Dave Henrie" > wrote in message
. 97.136...
> Yes Sportscar fans, it has arrived. Thrill to the challenge and history
> of racing GTP type cars on tracks all over the world. YEs now you can
> slide into the cockpit of Chassis a, b, c, or d and continue the thrilling
> battles these great marques waged through the 80's and 90's.
> I've always been a fan of Chassis C, the factory has maintained a fine
> reputation over the years in many types of racing, but here, Chassis C
> shines forth. Truly a worthy effort.
> I applaud Redline Development for getting the tiny nuances of Chassis C
> down pat. I went over the car with a fine tooth comb and the attention to
> detail is amazing. Chassis C fans all over the world can rest assured
> this
> is the finest recreation of the historic marque.
> Now I'm off to that long track in Belgium.
>
> dave henrie
>


Can't wait to mix it up with Derik Bull, Martyn Blundle, David Blandham,
Hans Schmück, Jean Lewis Slasher, Edmund Sheever, Derrick Whorewick, Alan
Stones...




Ads
  #12  
Old March 7th 05, 09:02 AM
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Stephen F. wrote:

> Can't wait to mix it up with Derik Bull, Martyn Blundle, David

Blandham,
> Hans Schm=FCck, Jean Lewis Slasher, Edmund Sheever, Derrick Whorewick,

Alan=20
> Stones...


LOL.

  #13  
Old March 7th 05, 11:38 AM
Steve Smith
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Have you actually driven it, or are you simply believing the p.r.?

"vigilant" > wrote in message
...
> On Sun, 06 Mar 2005 15:09:50 GMT, "Steve Smith"
> > wrote:
>
> >...only if you favor romans a clef. Yes, it's well-deserved sarcasm.

(The
> >physics aren't any better...or more realistic...either; they just changed
> >the range of the settings, and the effects of same - the wing now has

less
> >drag and a 10-deg. higher min. angle, f.e.)

>
> http://www.redlinedevelopments.com/f...opic.php?t=154



  #14  
Old March 7th 05, 12:00 PM
vigilant
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On Mon, 07 Mar 2005 11:38:17 GMT, "Steve Smith"
> wrote:

>> http://www.redlinedevelopments.com/f...opic.php?t=154

>
>Have you actually driven it, or are you simply believing the p.r.?


Yes, I have driven it, quite a lot actually. One place where you can
really feel the improves physics, is over bumpy surfaces and curbs. In
1.0 the car started "oscillating" really easily and was generally
pretty hard to control over curbs. Now it's much better and you can
actually use the curbs in places; of course you still can't go crazy
on them.

And I don't see why you shouldn't believe the "PR". They're not
selling the mod, so they shouldn't have any reason to start an
EA-style PR campaign, no?

Anyway, I like the 1.1 version a lot better than 1.0. With the physics
improvements and a couple of other fixes it's a clear choice for me
especially as you can copy tracks and car from the previous version.

So, I don't agree with the comments that it has been "dumbed down"...
it is probably more hassle for the user to copy the tracks and cars
over but as I see it, it's better to have it this way than no mod at
all.
  #15  
Old March 7th 05, 12:57 PM
Steve Simpson
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> Yes, I have driven it, quite a lot actually. One place where you can
> really feel the improves physics, is over bumpy surfaces and curbs. In
> 1.0 the car started "oscillating" really easily and was generally
> pretty hard to control over curbs. Now it's much better and you can
> actually use the curbs in places; of course you still can't go crazy
> on them.
> Anyway, I like the 1.1 version a lot better than 1.0. With the physics
> improvements and a couple of other fixes it's a clear choice for me
> especially as you can copy tracks and car from the previous version.


Hmm, I guess I might give it a go. I thought the tyres in 1.0 were far too
forgiving for racing tyres....


  #16  
Old March 7th 05, 01:11 PM
Pez
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I remember racing those guys in Lotus Esprit Turbo Challenge on the Amiga,
they were bloody good!

pez

> wrote in message
oups.com...
Stephen F. wrote:

> Can't wait to mix it up with Derik Bull, Martyn Blundle, David

Blandham,
> Hans Schmück, Jean Lewis Slasher, Edmund Sheever, Derrick Whorewick,

Alan
> Stones...


LOL.


  #17  
Old March 7th 05, 02:54 PM
Steve Smith
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The reason I mention it is because John P's statement, "I want to make one
thing clear: The physics are not 'watered down'" is soooo Richard Milhous
Nixon ("I am not a crook"), n'est pas?

But I have to agree with you - the behavior over FIA-spec curbing is vastly
improved. With 1.0 it was as if a giant claw came out and hooked you to the
inside. OTOH, in 1.1 there are some obvious anomalies. A realistic top
speed for the Sauber is more in the order of 250+ mph than the 225 I
observed with the new minimum wing angle.

"vigilant" > wrote in message
...
> On Mon, 07 Mar 2005 11:38:17 GMT, "Steve Smith"
> > wrote:
>
> >> http://www.redlinedevelopments.com/f...opic.php?t=154

> >
> >Have you actually driven it, or are you simply believing the p.r.?

>
> Yes, I have driven it, quite a lot actually. One place where you can
> really feel the improves physics, is over bumpy surfaces and curbs. In
> 1.0 the car started "oscillating" really easily and was generally
> pretty hard to control over curbs. Now it's much better and you can
> actually use the curbs in places; of course you still can't go crazy
> on them.
>
> And I don't see why you shouldn't believe the "PR". They're not
> selling the mod, so they shouldn't have any reason to start an
> EA-style PR campaign, no?
>
> Anyway, I like the 1.1 version a lot better than 1.0. With the physics
> improvements and a couple of other fixes it's a clear choice for me
> especially as you can copy tracks and car from the previous version.
>
> So, I don't agree with the comments that it has been "dumbed down"...
> it is probably more hassle for the user to copy the tracks and cars
> over but as I see it, it's better to have it this way than no mod at
> all.



  #18  
Old March 8th 05, 12:07 PM
JTS
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"Steve Smith" > wrote in message
...
> The reason I mention it is because John P's statement, "I want to make one
> thing clear: The physics are not 'watered down'" is soooo Richard Milhous
> Nixon ("I am not a crook"), n'est pas?



Good point about Nixon. He really should have said "I am not a crook,
relative to other politicians".



> But I have to agree with you - the behavior over FIA-spec curbing is
> vastly
> improved. With 1.0 it was as if a giant claw came out and hooked you to
> the
> inside. OTOH, in 1.1 there are some obvious anomalies. A realistic top
> speed for the Sauber is more in the order of 250+ mph than the 225 I
> observed with the new minimum wing angle.
>
> "vigilant" > wrote in message
> ...
>> On Mon, 07 Mar 2005 11:38:17 GMT, "Steve Smith"
>> > wrote:
>>
>> >> http://www.redlinedevelopments.com/f...opic.php?t=154
>> >
>> >Have you actually driven it, or are you simply believing the p.r.?

>>
>> Yes, I have driven it, quite a lot actually. One place where you can
>> really feel the improves physics, is over bumpy surfaces and curbs. In
>> 1.0 the car started "oscillating" really easily and was generally
>> pretty hard to control over curbs. Now it's much better and you can
>> actually use the curbs in places; of course you still can't go crazy
>> on them.
>>
>> And I don't see why you shouldn't believe the "PR". They're not
>> selling the mod, so they shouldn't have any reason to start an
>> EA-style PR campaign, no?
>>
>> Anyway, I like the 1.1 version a lot better than 1.0. With the physics
>> improvements and a couple of other fixes it's a clear choice for me
>> especially as you can copy tracks and car from the previous version.
>>
>> So, I don't agree with the comments that it has been "dumbed down"...
>> it is probably more hassle for the user to copy the tracks and cars
>> over but as I see it, it's better to have it this way than no mod at
>> all.

>
>



  #19  
Old March 8th 05, 07:00 PM
Larry
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His sarcasm escapes you. But it's not about NSR so that's understandable

-Larry

> wrote in message
oups.com...
> What on earth are you on about?
>



  #20  
Old March 8th 05, 07:01 PM
Larry
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It's no NSR.

LOL! Sorry, I could not help myself

-Larry

> wrote in message
ups.com...
>


>
> Is it any good?
>



 




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