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GPL display issues with both OPenGL and Direct3D



 
 
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  #11  
Old January 13th 09, 04:39 PM posted to rec.autos.simulators
Ichibod
external usenet poster
 
Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"APLer" > wrote in message
...
> I have no idea how you managed to prove that. It remains to be seen.
>
>


Because it works fine with every other ****ing game!

Ads
  #12  
Old January 13th 09, 04:44 PM posted to rec.autos.simulators
Ichibod
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Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"jeffareid" > wrote in message
news
> By fully patched do you mean the 3d video setup from the GPL 2004 demo
> version? I've found issues where I had to set the desktop and game
> resolution
> to the same size in order to capture videos that aren't distorted, but it
> appears you running at desktop size already.
>
>


No, I did a clean install and followed a guide to get it all cleanly patched
and GPL66 up and running. I downloaded a multi-patch that brings it up to
the latest version with all fixes. I had the same issue in D3D last time I
ran it too and that was using the GPL 2004 Demo and then added my own tracks
form the original CD. Has to be a Nvidia driver issue and I guess I need to
find out which version is good with GPL. My main PC uses ATI 4870 so guess I
could try it there too but that has Vista64 and Win7 64bit installed so
wanted to use a PC with XP 32bit on it.

  #13  
Old January 13th 09, 04:47 PM posted to rec.autos.simulators
Ichibod
external usenet poster
 
Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"Ron Ronchetto" > wrote in message
...
> Ichibod, If your GPL still only runs in a small box in the top left
> corner of the screen.... then you need to change your direct mirror
> rendering in your core.ini file.
>
> To do this..... edit you core.ini file with notepad... and go to the
> following section:
>
> [ Direct3D7 ]
> DirectMirrorRendering = 1
> Change it to
> DirectMirrorRendering = 0
>
>
> As far as the lines in the sky... do the following if you have a nVidia
> card:
>
> With an nVidia card, it's fixed by adjusting the graphics card settings in
> Control Panel > Display > Settings > Advanced > Disable conformant texture
> clamp.
>
> If you have a ATI based card..... I'm not sure how you would do it.
>
> Ron


Good info to know, thanks. I'm on my other PC right now but will test it
shortly.

  #14  
Old January 13th 09, 04:53 PM posted to rec.autos.simulators
Ichibod
external usenet poster
 
Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"Mika Takala" > wrote in message
...
> You should try these fixed rasterizers for GPL:
>
> http://forum.racesimcentral.com/showthread.php?t=318308
>


I downloaded a multi-patch that is suppose to have that already, or so I
thought. I will try Ron's fixes first and if that doesn't work then use
those rasterizers. Thanks.

  #15  
Old January 13th 09, 04:55 PM posted to rec.autos.simulators
Ichibod
external usenet poster
 
Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"JT" > wrote in message ...
> You could try playing a game that was made in this millennium. Of course,
> they aren't as good.


Have all of those too except Arca and iRacing. Tire model in GPL still needs
fixing.

  #16  
Old January 15th 09, 12:52 AM posted to rec.autos.simulators
David Fisher's Left Testicle
external usenet poster
 
Posts: 178
Default GPL display issues with both OPenGL and Direct3D


"Ichibod" > wrote in message
...
> "JT" > wrote in message ...
>> You could try playing a game that was made in this millennium. Of
>> course, they aren't as good.

>
> Have all of those too except Arca and iRacing. Tire model in GPL still
> needs fixing.


BLASPHEMER!!!

  #17  
Old January 15th 09, 06:09 AM posted to rec.autos.simulators
Ichibod
external usenet poster
 
Posts: 18
Default GPL display issues with both OPenGL and Direct3D

"Ron Ronchetto" > wrote in message
...
> Ichibod, If your GPL still only runs in a small box in the top left
> corner of the screen.... then you need to change your direct mirror
> rendering in your core.ini file.
>
> To do this..... edit you core.ini file with notepad... and go to the
> following section:
>
> [ Direct3D7 ]
> DirectMirrorRendering = 1
> Change it to
> DirectMirrorRendering = 0


This fixed it for me. Thanks.

 




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