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  #21  
Old June 9th 08, 02:10 PM posted to rec.autos.simulators
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Posts: n/a
Default iRacing preview up at InsideSimRacing

Thank You Uwe

Frankly, disappointing numbers to be honest.

==--==

"Uwe Schürkamp" > wrote in message
...
> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote:
>> What kind of numbers online Larry?
>>
>> Will it support 50+ 60+ ?? drivers in a race?
>> Has that been tested? What's the highest number you have been online
>> with?
>>
>> Thanks in advance

>
> Earlier on (about last year) iRacing held some fun races with 40+
> drivers which seemed to work out fine, in the current format the
> maximum number of racers is limited to 12-14 I believe, depending on
> the series and kind of track being run (roadie or oval). A larger
> field will automatically be split on to several race servers (say you
> have 16 peeps registered for a 12 max race, you'll end up on a server
> with 8 racers each).
>
> Cheers, uwe
>
> --



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  #22  
Old June 9th 08, 02:12 PM posted to rec.autos.simulators
external usenet poster
 
Posts: n/a
Default iRacing preview up at InsideSimRacing

WRONG - like you are so often.

-==-

"Roger Longcock" > wrote in message
...
> <==-==>, you are, in fact, David G Fisher and I claim my $5!
>
> "<==-==>" > wrote in message
> news:Jc73k.18412$C12.16715@pd7urf3no...
>>
>> Heck...I hate to have to answer my own question.... but it seems like
>> no-one else will !?!
>> Strange me thinks
>>
>>>> Hasn't really been a concern so far.

>>
>> -Larry <<
>>
>> Nice "cover answer" Larry, but is that it?
>> Can you or anyone actually answer the other questions posted here?
>>
>> Of course in the same way, iRacing "hasn't really been a concern for me
>> either" as I haven't and probably won't pay for it.
>>
>> I'm also a bit appalled with the "marketing strategy" er, um, I mean
>> "special offers" (do I have 10 yet?) that are being paraded around and
>> MASCARADED as it they are actually some sort of "special offer".
>>
>> ~allowing me to join and pay~ is NOT a "special offer".
>>
>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think
>> that is a special offer...
>> but sign up now and pay forever.... so that someone else can pay later
>> (get everything up to that point for the entrance fee) and then pay
>> forever? Seems a little inequitable to me.
>> Or will people that join in say a year from now... will they have to pay
>> $500+ "initiation" to get the updates and features that are available at
>> that time?
>>
>> Personally, I smell a bad concepted business model and a WORSE smelling
>> marketing "special offer" campaign.
>>
>> Excuse me.... the stink makes me want to leave the forum for a moment.
>>
>> Sheesh
>>
>>
>> "==--==" > wrote in message
>> news:ykl2k.10580$gc5.8799@pd7urf2no...
>>> What kind of numbers online Larry?
>>>
>>> Will it support 50+ 60+ ?? drivers in a race?
>>> Has that been tested? What's the highest number you have been online
>>> with?
>>>
>>> Thanks in advance
>>>
>>> ==--==
>>>
>>>
>>> "Larry" > wrote in message
>>> ...
>>>> Hasn't really been a concern so far.
>>>>
>>>> -Larry
>>>>
>>>> "Peter" > wrote in message
>>>> om...
>>>>
>>>>> Well I hope the net code is pretty damn good, because there are going
>>>>> to
>>>>> be some pretty ****ed racers out there if they start getting penalised
>>>>> because of some 'warp' that takes place whilst racing.
>>>>>
>>>>> --
>>>>> Pete Ives
>>>>> Remove All_stRESS before sending me an email
>>>>
>>>
>>>

>>
>>

>



  #23  
Old June 9th 08, 02:43 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

I'm afraid it's more complicated than that, but when the beta started we had
close to 100 online at one time.

Bear in mind, those signed into the race were broken up into like skill
levels on their own servers. I believe we had around 20 in mine.

Like I said, it's more complicated than your question

-Larry

"==--==" > wrote in message
news:ykl2k.10580$gc5.8799@pd7urf2no...
> What kind of numbers online Larry?
>
> Will it support 50+ 60+ ?? drivers in a race?
> Has that been tested? What's the highest number you have been online
> with?
>
> Thanks in advance
>
> ==--==
>
>
> "Larry" > wrote in message
> ...
>> Hasn't really been a concern so far.
>>
>> -Larry
>>
>> "Peter" > wrote in message
>> om...
>>
>>> Well I hope the net code is pretty damn good, because there are going to
>>> be some pretty ****ed racers out there if they start getting penalised
>>> because of some 'warp' that takes place whilst racing.
>>>
>>> --
>>> Pete Ives
>>> Remove All_stRESS before sending me an email

>>

>
>


  #24  
Old June 9th 08, 02:44 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

It's not due to bandwidth. It's due to racers being grouped into like skill
level's.

The system is far more complicated than a single question like "How many can
race at once"

-Larry

"<==-==>" > wrote in message
news:lZ93k.16038$js6.1003@pd7urf1no...
> Thank You Uwe
>
> Frankly, disappointing numbers to be honest.
>
> ==--==
>
> "Uwe Schürkamp" > wrote in message
> ...
>> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote:
>>> What kind of numbers online Larry?
>>>
>>> Will it support 50+ 60+ ?? drivers in a race?
>>> Has that been tested? What's the highest number you have been online
>>> with?
>>>
>>> Thanks in advance

>>
>> Earlier on (about last year) iRacing held some fun races with 40+
>> drivers which seemed to work out fine, in the current format the
>> maximum number of racers is limited to 12-14 I believe, depending on
>> the series and kind of track being run (roadie or oval). A larger
>> field will automatically be split on to several race servers (say you
>> have 16 peeps registered for a 12 max race, you'll end up on a server
>> with 8 racers each).
>>
>> Cheers, uwe
>>
>> --

>
>


  #25  
Old June 9th 08, 02:47 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

Boy, you really seem to be mis-reading things. I know nothing about special
offers. There is no break if you get an invite. You are simply being
afforded the opportunity to be one of the early signers. Nothing more,
nothing less.

If you want one, fine. If not, that's fine too.

No one is masquarading anything around here.

As far as the warp, what I said is what I mean. Since a certain period in
the beta, I have witness zero warp issues. Some may have, I'm just
indicating what _I_ have witnessed.

Really man, you can take off your tin hat. There is no conspiracy there.

-Larry

"<==-==>" > wrote in message
news:Jc73k.18412$C12.16715@pd7urf3no...
>
> Heck...I hate to have to answer my own question.... but it seems like
> no-one else will !?!
> Strange me thinks
>
>>> Hasn't really been a concern so far.

>
> -Larry <<
>
> Nice "cover answer" Larry, but is that it?
> Can you or anyone actually answer the other questions posted here?
>
> Of course in the same way, iRacing "hasn't really been a concern for me
> either" as I haven't and probably won't pay for it.
>
> I'm also a bit appalled with the "marketing strategy" er, um, I mean
> "special offers" (do I have 10 yet?) that are being paraded around and
> MASCARADED as it they are actually some sort of "special offer".
>
> ~allowing me to join and pay~ is NOT a "special offer".
>
> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think that
> is a special offer...
> but sign up now and pay forever.... so that someone else can pay later
> (get everything up to that point for the entrance fee) and then pay
> forever? Seems a little inequitable to me.
> Or will people that join in say a year from now... will they have to pay
> $500+ "initiation" to get the updates and features that are available at
> that time?
>
> Personally, I smell a bad concepted business model and a WORSE smelling
> marketing "special offer" campaign.
>
> Excuse me.... the stink makes me want to leave the forum for a moment.
>
> Sheesh
>
>
> "==--==" > wrote in message
> news:ykl2k.10580$gc5.8799@pd7urf2no...
>> What kind of numbers online Larry?
>>
>> Will it support 50+ 60+ ?? drivers in a race?
>> Has that been tested? What's the highest number you have been online
>> with?
>>
>> Thanks in advance
>>
>> ==--==
>>
>>
>> "Larry" > wrote in message
>> ...
>>> Hasn't really been a concern so far.
>>>
>>> -Larry
>>>
>>> "Peter" > wrote in message
>>> om...
>>>
>>>> Well I hope the net code is pretty damn good, because there are going
>>>> to
>>>> be some pretty ****ed racers out there if they start getting penalised
>>>> because of some 'warp' that takes place whilst racing.
>>>>
>>>> --
>>>> Pete Ives
>>>> Remove All_stRESS before sending me an email
>>>

>>
>>

>
>


  #26  
Old June 9th 08, 02:49 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

That is correct. Yellows and pitting have not been implemented yet.
iRacing is a growing animal that will probably never really be 'finished'

-Larry

"schooner" > wrote in message
news:88t2k.98$L03.55@edtnps92...
> Larry - Can you confirm that yellow flags and pit stops have not yet been
> implemented? Think I seen that on the RSC forum and was just curious if
> it were true and what other big items are still missing. Thanks.


  #27  
Old June 9th 08, 02:56 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

Just to re-iterate, field size is not a simple thing to figure out.

It is based on driver skill levels and the number of people signed up for a
race.

I have been in races with upwards of 20 people and have had no issues.

-Larry

"schooner" > wrote in message
news:MB63k.373$sg6.334@edtnps91...
> Thanks. And smaller fields based on your previous posts I see as well.
>
> Again I think I will take a wait and see approach, seems to be a lot
> missing from what other sims offer, some things added, some things removed
> or not implemented yet. Kind of feels like the next phase is a paid beta
> until they get things a bit more finished.
>
> "Uwe Schürkamp" > wrote in message
> ...
>> On Sat, 07 Jun 2008 10:10:12 GMT, schooner wrote:
>>> Larry - Can you confirm that yellow flags and pit stops have not yet
>>> been
>>> implemented? Think I seen that on the RSC forum and was just curious if
>>> it
>>> were true and what other big items are still missing. Thanks.
>>>

>>
>> Not Larry, but no, no flags or pitstops implemented yet.
>>
>> Cheers, uwe
>>
>>
>> --

>
>


  #28  
Old June 9th 08, 02:59 PM posted to rec.autos.simulators
Larry[_1_]
external usenet poster
 
Posts: 577
Default iRacing preview up at InsideSimRacing

After a certain period in the Beta I have personally seen or had no issues
with Warp in-race. I'm not going to swear it never happens, I've just not
seen it.

-Larry

"Peter" > wrote in message
om...
> In article >, says...
>> Hasn't really been a concern so far.
>>
>> -Larry
>>

>
> When you say that, do you mean there hasn't been any signs of warping,
> or when warps or delays in data transmission has occurred the netcode
> has been able to deal with it.
>
> Logically, it shouldn't be too difficult to deal with a brief loss in
> communication with the server as far as the server software been able to
> realise that that would be what has just happened - if the server
> queries the player's position and no reply comes back then the server
> must assume a connection problem whilst guessing at player's location on
> the track. If player then re-appears at different position then don't
> punish player for this as it was a connection issue.
>
> As an addition to this, do you know where players have been connecting
> from, so far. Have there been players from all over the globe, or just
> the USA?
>
>> "Peter" > wrote in message
>> om...
>>
>> > Well I hope the net code is pretty damn good, because there are going
>> > to
>> > be some pretty ****ed racers out there if they start getting penalised
>> > because of some 'warp' that takes place whilst racing.
>> >

>
> --
> Pete Ives
> Remove All_stRESS before sending me an email


  #29  
Old June 9th 08, 03:21 PM posted to rec.autos.simulators
Tim Wheatley
external usenet poster
 
Posts: 138
Default iRacing preview up at InsideSimRacing

On Jun 9, 4:09 am, Uwe Schürkamp > wrote:
> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote:
> > What kind of numbers online Larry?

>
> > Will it support 50+ 60+ ?? drivers in a race?
> > Has that been tested? What's the highest number you have been online with?

>
> > Thanks in advance

>
> Earlier on (about last year)iRacingheld some fun races with 40+
> drivers which seemed to work out fine, in the current format the
> maximum number of racers is limited to 12-14 I believe, depending on
> the series and kind of track being run (roadie or oval). A larger
> field will automatically be split on to several race servers (say you
> have 16 peeps registered for a 12 max race, you'll end up on a server
> with 8 racers each).
>
> Cheers, uwe
>
> --


The lower series (which they all are right now) have smaller fields
(and shorter races in some cases). The top-tiers will be full
tracks.
  #30  
Old June 9th 08, 07:18 PM posted to rec.autos.simulators
Ed Medlin[_2_]
external usenet poster
 
Posts: 29
Default iRacing preview up at InsideSimRacing


"Larry" > wrote in message
...
> Boy, you really seem to be mis-reading things. I know nothing about
> special offers. There is no break if you get an invite. You are simply
> being afforded the opportunity to be one of the early signers. Nothing
> more, nothing less.
>
> If you want one, fine. If not, that's fine too.
>
> No one is masquarading anything around here.
>
> As far as the warp, what I said is what I mean. Since a certain period in
> the beta, I have witness zero warp issues. Some may have, I'm just
> indicating what _I_ have witnessed.
>
> Really man, you can take off your tin hat. There is no conspiracy there.
>
> -Larry
>


It looks to me like a lot of folks are reading things into this that just
are not there....:-). Like you have already said, it isn't going to be for
everyone. To me, it looks interesting and I would like to give it a go. I
did some club racing in the 60s and when it got too expensive I
quit......:-). Yea, I am that old.....:-). I don't know if I will get an
early invite or not, and don't know how long I will stay in it if I do but
it is an interesting concept. I just have DSL at about 7-800k and may or may
not have issues. I do fine on other online sims like GTR2 etc. I got tired
of wreckfests and haven't done any online racing for a long time. I like
aggressive racing, but not crazy racing. There is a difference. I like
online races that I can drive as if I were driving my own vehicle.......:-).
That seems to be the kind of business model that iRacing is using.

Ed


 




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