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#1
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ARCA & LeoFFB
I'm going to try and answer several questions posed in the other ARCA
thread; 1) The LeoFFB rfactor plugin, created by Leo Bodnar, is available at rFactor Central. I believe it's in the 'add-ons' section. 2) The plugin is easy to use and install. Just copy the .DLL file into the /plugins directory located in the main directory of your ARCA installation. The first time you run ARCA the .DLL will create a .INI file that has parameters you can edit. Refer to the LeoFFB documentation to learn about that. Generally speaking, I think the way this plugin works is that Leo has used a standard 'self aligning torque' curve that is typical for tires. FFB effects are calculated using this curve in reference to some in-game parameters, probably wheel load and slip angle or something similar. The .INI file lets you enter some vehicle-specific parameters like track width. LeoFFB is 1000% better than stock rfactor/ARCA FFB. It's better than RealFeel to in that you don't get a lot of the spikes and low speed wierdness. I find nothing to complain about in the way it feels. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com |
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#2
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ARCA & LeoFFB
On Mar 14, 8:07*am, Uwe Schürkamp > wrote:
> > BTW, does LeoFFB support different settings for different mods you run > like RealFeel does? No, but I haven't found that to be a problem. I think it's because the FFB in LeoFFB is sort disconnected from the front end geometry of the car. Ordinarily I'd say this is a bad thing, but not in the case of most rFactor mods. Most mods I've tried, and even the original cars from ISI, have terrible front end geometry. The calculated steering column torque resulting from the flawed front end geometry will never feel right. Even though LeoFFB isn't directly based on vehicle front end geometry it feels incredibly right. As mentioned in other threads it can be difficult to catch slides if FFB and steering settings aren't just right. I'm still amazed at the amount of control I have over slides using my current setup. When the car slides and I steer into the turn I can precisely feel when the front tires are pointed in the direction of the slide. Pat Dotson |
#3
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ARCA & LeoFFB
On Mar 14, 8:32 am, wrote:
> On Mar 14, 8:07 am, Uwe Schürkamp > wrote: > > > > > BTW, does LeoFFB support different settings for different mods you run > > like RealFeel does? > > No, but I haven't found that to be a problem. > > I think it's because the FFB in LeoFFB is sort disconnected from the > front end geometry of the car. Ordinarily I'd say this is a bad > thing, but not in the case of most rFactor mods. Most mods I've > tried, and even the original cars from ISI, have terrible front end > geometry. The calculated steering column torque resulting from the > flawed front end geometry will never feel right. > > Even though LeoFFB isn't directly based on vehicle front end geometry > it feels incredibly right. As mentioned in other threads it can be > difficult to catch slides if FFB and steering settings aren't just > right. I'm still amazed at the amount of control I have over slides > using my current setup. When the car slides and I steer into the turn > I can precisely feel when the front tires are pointed in the direction > of the slide. > > Pat Dotson Just curious: what does one do about RealFeel if you've already installed it? Does one simply "turn it off", or do you have to actually remove files to get the game to use the LeoFFB instead of realFeel? Thanks, -- Darryl |
#4
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ARCA & LeoFFB
On Mar 14, 10:55*am, Darryl > wrote:
> > Just curious: what does one do about RealFeel if you've already installed it? > Does one simply "turn it off", or do you have to actually remove files to get > the game to use the LeoFFB instead of realFeel? When I'm messing around with plugin .DLL's, I usually just change the file extension from .dll to something like .dll.disabled. If the plugin doesn't have a .DLL extension then rFactor/ARCA won't load it. So just rename the RealFeel plugin with a new extension and you can try LeoFFB. It will only take a few seconds to change back to RealFeel if you aren't happy. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com |
#5
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ARCA & LeoFFB
Leo does help. Quite a bit in the corners.
-Larry > wrote in message ... On Mar 14, 10:55 am, Darryl > wrote: > > Just curious: what does one do about RealFeel if you've already installed > it? > Does one simply "turn it off", or do you have to actually remove files to > get > the game to use the LeoFFB instead of realFeel? When I'm messing around with plugin .DLL's, I usually just change the file extension from .dll to something like .dll.disabled. If the plugin doesn't have a .DLL extension then rFactor/ARCA won't load it. So just rename the RealFeel plugin with a new extension and you can try LeoFFB. It will only take a few seconds to change back to RealFeel if you aren't happy. Pat Dotson UltraForce Simulations LLC http://www.ultraforcesim.com |
#6
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ARCA & LeoFFB
On Mar 14, 3:56*pm, "Larry" > wrote:
> Leo does help. *Quite a bit in the corners. > > -Larry Glad to hear it. I'll post my .PLR FFB settings when I get a chance which will make it feel even better. Pat Dotson |
#7
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ARCA & LeoFFB
having a hell of a time finding this leoffb. link anyone?
"Uwe Schürkamp" > wrote in message ... > > LeoFFB is also doing wonders to mods like the BMW E21 where realfeel > feels all wishy-washy, great stuff. Thanks again for pointing out this > mod, I think it's a definite keeper. > > Cheers, uwe |
#8
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ARCA & LeoFFB
Alright, search using Leo's FFB plugin 1.00...
http://www.rfactorcentral.com/detail...20FFB%20plugin "PlowBoy" > wrote in message ... > having a hell of a time finding this leoffb. link anyone? > "Uwe Schürkamp" > wrote in message > ... >> >> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >> feels all wishy-washy, great stuff. Thanks again for pointing out this >> mod, I think it's a definite keeper. >> >> Cheers, uwe > |
#9
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ARCA & LeoFFB
That's an old one. There's a V2.0 out there.
I googled for it and downloaded it from a site. I don't do rFactorCentral. I hate that site. -Larry "PlowBoy" > wrote in message ... > Alright, search using Leo's FFB plugin 1.00... > http://www.rfactorcentral.com/detail...20FFB%20plugin > > "PlowBoy" > wrote in message > ... >> having a hell of a time finding this leoffb. link anyone? >> "Uwe Schürkamp" > wrote in message >> ... >>> >>> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >>> feels all wishy-washy, great stuff. Thanks again for pointing out this >>> mod, I think it's a definite keeper. >>> >>> Cheers, uwe >> > |
#10
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ARCA & LeoFFB
I'd upload to the binaries site but I can't remember what it is.
-Larry "Larry" > wrote in message ... > That's an old one. There's a V2.0 out there. > > I googled for it and downloaded it from a site. I don't do > rFactorCentral. I hate that site. > > -Larry > > "PlowBoy" > wrote in message > ... >> Alright, search using Leo's FFB plugin 1.00... >> http://www.rfactorcentral.com/detail...20FFB%20plugin >> >> "PlowBoy" > wrote in message >> ... >>> having a hell of a time finding this leoffb. link anyone? >>> "Uwe Schürkamp" > wrote in message >>> ... >>>> >>>> LeoFFB is also doing wonders to mods like the BMW E21 where realfeel >>>> feels all wishy-washy, great stuff. Thanks again for pointing out this >>>> mod, I think it's a definite keeper. >>>> >>>> Cheers, uwe >>> >> > |
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