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#11
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And the next chapter begins...
"The Coward Robert Ford" > wrote in message news:Mva6k.11330$kx.3342@pd7urf3no... > "Larry" > wrote in : > > > The SIM is in limited public release. It is out of Beta. > > > > -Larry > > Just read it doesn't even have pit stops so it is very beta IMO. It's missing a few very basic items. That, and the initial choice of cars/tracks won't see it going far, in one of, if not the largest, market available, i.e., the US. And of course, it's not Hawaii/TEN days anymore. Simracing is dead boys, face it or not, and iRacing isn't going to bring it back. Most folks have moved on, grown up, (or should have) and have other, more important things, fun and otherwise, to do these days. |
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#12
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And the next chapter begins...
James Promme wrote:
> "The Coward Robert Ford" > wrote in message > news:Mva6k.11330$kx.3342@pd7urf3no... >> "Larry" > wrote in : >> >>> The SIM is in limited public release. It is out of Beta. >>> >>> -Larry >> Just read it doesn't even have pit stops so it is very beta IMO. > > It's missing a few very basic items. That, and the initial choice of > cars/tracks won't see it going far, in one of, if not the largest, market > available, i.e., the US. > > And of course, it's not Hawaii/TEN days anymore. Simracing is dead boys, > face it or not, and iRacing isn't going to bring it back. Most folks have > moved on, grown up, (or should have) and have other, more important things, > fun and otherwise, to do these days. Hmm, tell us, what the hell are you still doing here? Go change some diapers, your kids or your own... |
#13
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And the next chapter begins...
"Ronald Stoehr" > wrote in message ... > James Promme wrote: > > "The Coward Robert Ford" > wrote in message > > news:Mva6k.11330$kx.3342@pd7urf3no... > >> "Larry" > wrote in : > >> > >>> The SIM is in limited public release. It is out of Beta. > >>> > >>> -Larry > >> Just read it doesn't even have pit stops so it is very beta IMO. > > > > It's missing a few very basic items. That, and the initial choice of > > cars/tracks won't see it going far, in one of, if not the largest, market > > available, i.e., the US. > > > > And of course, it's not Hawaii/TEN days anymore. Simracing is dead boys, > > face it or not, and iRacing isn't going to bring it back. Most folks have > > moved on, grown up, (or should have) and have other, more important things, > > fun and otherwise, to do these days. > > Hmm, tell us, what the hell are you still doing here? > Go change some diapers, your kids or your own... Ah, one who hasn't per above, eh ? <wink> |
#14
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And the next chapter begins...
Each update, usually at the end of each season, has always brought
substantial changes to the system, many of which are based on user feedback. Trust me. They listen. We don't _always_ get what we want, but they DO listen and they DO make changes. As well as add new or improved content. Every post-season update is like Christmas -Larry "Uwe Schürkamp" > wrote in message ... > On Wed, 18 Jun 2008 10:43:05 GMT, Ken MacKay wrote: >> race more often. Let us know how you get on with it... it's nice to >> know someone is in there that's not afraid to give an objective opinion. >> Cheers. > > Hi Ken, > > critical voices are plenty even on the iracing forums themselves and > actually encouraged by both JH and the iracing staff. > > When I triggereed a massive whine a couple of months ago about how > boring the milk truck was to drive, how I hated the incident points > system oh so much and how tedious and pointless those time trials > were, I got lots of feedback, support and only one "you must be crazy > bringing this up after two years on the beta team without a word" > (which wasn't true BTW as I'd whined plenty before this one, too ;-) > response. > > So whatever iRacing is up to, I'm certain they do listen to their (now > paying) customers and try to incorporate their feedback and criticsm. > > All the best, Uwe > > > -- |
#15
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And the next chapter begins...
Never had any doubt that they listen to feedback. Have seem some things
change as a direct result of it. Iracing staff seem to be very receptive to criticism and suggestions, they just can't please everyone and can't get everything done at once. Some of their fans on the other hand... well let's just say their enthusiasm sometimes affects their judgment. ;-) Then there are the naysayers that crap on anything they do. Some however seem to be able to give an objective opinion, pointing out both what is good and bad. Those are the people I hope post on how things develop. Ken Larry wrote: > Each update, usually at the end of each season, has always brought > substantial changes to the system, many of which are based on user > feedback. > > Trust me. They listen. We don't _always_ get what we want, but they DO > listen and they DO make changes. As well as add new or improved content. > > Every post-season update is like Christmas > > -Larry > > "Uwe Schürkamp" > wrote in message > ... >> On Wed, 18 Jun 2008 10:43:05 GMT, Ken MacKay wrote: >>> race more often. Let us know how you get on with it... it's nice to >>> know someone is in there that's not afraid to give an objective opinion. >>> Cheers. >> >> Hi Ken, >> >> critical voices are plenty even on the iracing forums themselves and >> actually encouraged by both JH and the iracing staff. >> >> When I triggereed a massive whine a couple of months ago about how >> boring the milk truck was to drive, how I hated the incident points >> system oh so much and how tedious and pointless those time trials >> were, I got lots of feedback, support and only one "you must be crazy >> bringing this up after two years on the beta team without a word" >> (which wasn't true BTW as I'd whined plenty before this one, too ;-) >> response. >> >> So whatever iRacing is up to, I'm certain they do listen to their (now >> paying) customers and try to incorporate their feedback and criticsm. >> >> All the best, Uwe >> >> >> -- > |
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