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#31
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iracing news
>Again, it sounds like you've dismissed everything else wayyyy too quickly.
Actually he's given them more of a shot then this canuck, with the exception of LFS S2 most of the other tittles go like this for me: Step 1) Ng or RSC posts: Just wait until Brand X is out, Brand X will solve all the problems and fix every issue you've ever had about Simracing, throw away everything else Brand X is it! The guys who developed Brand X are the only programmers to have ever seen a race car. long period of screen shots and demos, interjected with equal parts of uninformed pro-Brand X hype and anti-Brand X fatwas. Brand X is released. Ng or RSC posts: Brand X is great, I've thrown away all my other sims, the way the rear diff is modeled is a breaktrough. NO! Brand X has fatal flaws, you have to rub your head and pat your stomach to install it, and no way a 1971 GTO would react like that when it hit an orange cone because my granddad hit one once and I've got photos to prove the developers copied the code from a Commadore 64. Brand X 1.1 patches come out, meanwhile rumours of Brand Y version 2 and Brand Z mod surfacing. Ng or RSC posts: OK Brand X wasn't great but they've fixed it all with 1.1 and now it's even better then great. You still have to pat your head to install it and I won't do that. Forget Brand X, Brand Z is what you should be running. Visit to brand X website, maybe download a demo, see that it's minimum requirements are beyond my current PC, I start planning my upgrades. Ask regular internet racing buddies: Yes I've installed it, it's certainly interesting but either there's no tracks, or no online play or no damage model, or something's odd when you rev between 4-6k. Brand Z demo released..... Return to step 1 and repeat. Meanwhile I play the waiting game and play what works today with the machine I've got and the guys I race with, they just happen to both be Papy tittles. Neither are perfect but neither has been definatively replaced either. |
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#32
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iracing news
"mcewena" > wrote in message oups.com... > >Again, it sounds like you've dismissed everything else wayyyy too > >quickly. > Snippo > > Brand X 1.1 patches come out, meanwhile rumours of Brand Y version 2 > and Brand Z mod surfacing. > snip again See? Now there's your problem. You're working off the wrong end of the alphabet. Brand "A", now that is *the* one Dave the helpful |
#33
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iracing news
> Meanwhile I play the waiting game and play what works today with the
> machine I've got and the guys I race with, they just happen to both > be Papy tittles. Neither are perfect but neither has been > definatively replaced either. Well, if iracing come up with decent tire & suspension modelling and proper physics that actually react to the polygons in front of me instead of some hiiden mathematics then I'll be kicking Brand X, Y & Z to the kerb too. |
#34
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iracing news
Okay when I go back to my 25 year High School reunion in a couple of years
I'll hunt down my Social teacher, if he's still alive, and kick his ass. Here I finally thought something I learned in school was useful. "mcewena" > wrote in message oups.com... > Simple media hype even then.... > > http://baseball-almanac.com/ws/wsmenu.shtml > |
#35
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iracing news
"Steve Simpson" > wrote in message
... >> Meanwhile I play the waiting game and play what works today with the >> machine I've got and the guys I race with, they just happen to both >> be Papy tittles. Neither are perfect but neither has been >> definatively replaced either. > > Well, if iracing come up with decent tire & suspension modelling and > proper physics that actually react to the polygons in front of me instead > of some hiiden mathematics then I'll be kicking Brand X, Y & Z to the kerb > too. > Pardon me if I sound like a broken record here, Steve, but could you elaborate on what you find mathematically wrong with the tire and suspension models in NR2003? Thanks. SB-off to find some polygons on the drive to work! |
#36
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iracing news
>Well, if iracing come up with decent tire & suspension modelling and proper
>physics that actually react to the polygons in front of me instead of some >hiiden mathematics Don't hold your breath. The polygons are the visual representation of the results of the tire & suspension movement that is the results of the physics model. They are the tail and the physics model is the dog. |
#37
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iracing news
Hmmmm... An NSR affectionado
-Larry "mcewena" > wrote in message oups.com... > Actually he's given them more of a shot then this canuck, with the > exception of LFS S2 most of the other tittles go like this for me: > > Step 1) Ng or RSC posts: Just wait until Brand X is out, Brand X will > solve all the problems and fix every issue you've ever had about > Simracing, throw away everything else Brand X is it! The guys who > developed Brand X are the only programmers to have ever seen a race > car. > > long period of screen shots and demos, interjected with equal parts of > uninformed pro-Brand X hype and anti-Brand X fatwas. > > Brand X is released. > > Ng or RSC posts: Brand X is great, I've thrown away all my other > sims, the way the rear diff is modeled is a breaktrough. NO! Brand X > has fatal flaws, you have to rub your head and pat your stomach to > install it, and no way a 1971 GTO would react like that when it hit an > orange cone because my granddad hit one once and I've got photos to > prove the developers copied the code from a Commadore 64. > > Brand X 1.1 patches come out, meanwhile rumours of Brand Y version 2 > and Brand Z mod surfacing. > > Ng or RSC posts: OK Brand X wasn't great but they've fixed it all > with 1.1 and now it's even better then great. You still have to pat > your head to install it and I won't do that. Forget Brand X, Brand > Z is what you should be running. > > Visit to brand X website, maybe download a demo, see that it's > minimum requirements are beyond my current PC, I start planning my > upgrades. > > Ask regular internet racing buddies: Yes I've installed it, it's > certainly interesting but either there's no tracks, or no online play > or no damage model, or something's odd when you rev between 4-6k. > > Brand Z demo released..... > > Return to step 1 and repeat. > > Meanwhile I play the waiting game and play what works today with the > machine I've got and the guys I race with, they just happen to both > be Papy tittles. Neither are perfect but neither has been > definatively replaced either. > |
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