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3D Graphic Coding?
Hi Folks:
A project I'm working on is ready for some animated 3D graphics. I'm kind of excited about that. This is an instructional application, and the graphics will be simple, so I believe this will be a good introduction the topic. I need pointers to books and resources on the net, I believe there is a newsgroup dedicated to this 3d developers. People are always bitching about something in their favorite sim. I wonder if there isn't talent enough in RAS and the flight sim group to roll our own. With a nice client/server multiplayer architecture, physics just the way we want, multiple monitors, even abstracting the APIs for deployment to non-Windows platforms. I have no interest in flying against AI, but those who care can tailor it to suit their needs. I'm guessing there would be some code common to both a flight and racing sim. People have built many plane and race car models and terrains for existing sims. Just a thought. Larry |
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