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SEGA Rally Revo - VIDEO
Xbox 360 - PlayStation3 - IBM PC Quicktime SD http://www.gametrailers.com/player.p...pe=mov&pl=game Windows Media SD http://www.gametrailers.com/player.p...pe=wmv&pl=game Quicktime HD http://www.gametrailers.com/player.p...pe=mov&pl=game Windows Media HD http://www.gametrailers.com/player.p...pe=wmv&pl=game video does not seem to show off the 60fps framerate. colors are nice. It almost has that old-school MODEL 2 hardware look. The mud & particle effects look good, everything else looks kinda meh, as if it was last-gen. Howeve that could be because of the video, or because it's an early build, or because the game sucks, we'll see. Need to see more before making a final judgement. I have no doubt it;ll be better than Sega Rally 2006 on PS2, the question is, will Revo live upto the arcade version of Sega Rally 2. |
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#2
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SEGA Rally Revo - VIDEO
"AirRaid" > wrote in message ps.com... > > Xbox 360 - PlayStation3 - IBM PC > > Quicktime SD > http://www.gametrailers.com/player.p...pe=mov&pl=game > > Windows Media SD > http://www.gametrailers.com/player.p...pe=wmv&pl=game > > Quicktime HD > http://www.gametrailers.com/player.p...pe=mov&pl=game > > Windows Media HD > http://www.gametrailers.com/player.p...pe=wmv&pl=game > > > video does not seem to show off the 60fps framerate. colors are nice. > It almost has that old-school MODEL 2 hardware look. The mud & > particle effects look good, everything else looks kinda meh, as if it > was last-gen. Howeve that could be because of the video, or because > it's an early build, or because the game sucks, we'll see. Need to > see more before making a final judgement. I have no doubt it;ll be > better than Sega Rally 2006 on PS2, the question is, will Revo live > upto the arcade version of Sega Rally 2. Very disappointing. That isn't even close to 60fps and the graphics look like hell. This is why I don't believe a thing until I see it for myself. I read a report earlier in the week where the journalist said it was shaping up to be the best looking next gen racer yet (mainly graphics). Sega better get their head in the now because that demo looks dated. |
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SEGA Rally Revo - VIDEO
AirRaid > wrote in news:1179526666.605611.4590
@q23g2000hsg.googlegroups.com: > > Xbox 360 - PlayStation3 - IBM PC > > Quicktime SD > http://www.gametrailers.com/player.p...pe=mov&pl=game > > Windows Media SD > http://www.gametrailers.com/player.p...pe=wmv&pl=game > > Quicktime HD > http://www.gametrailers.com/player.p...pe=mov&pl=game > > Windows Media HD > http://www.gametrailers.com/player.p...pe=wmv&pl=game > > > video does not seem to show off the 60fps framerate. colors are nice. > It almost has that old-school MODEL 2 hardware look. The mud & > particle effects look good, everything else looks kinda meh, as if it > was last-gen. Howeve that could be because of the video, or because > it's an early build, or because the game sucks, we'll see. Need to > see more before making a final judgement. I have no doubt it;ll be > better than Sega Rally 2006 on PS2, the question is, will Revo live > upto the arcade version of Sega Rally 2. > I'll check these out when I get home but I thought the vidoes that appeared on Gamespot a couple of days ago looked quite promising... Watching the car move through the newly formed ruts looked impressive. Noot exactly a sim though it |
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SEGA Rally Revo - VIDEO
"boodybandit" > wrote in message . .. > > "AirRaid" > wrote in message > ps.com... >> >> Xbox 360 - PlayStation3 - IBM PC >> >> Quicktime SD >> http://www.gametrailers.com/player.p...pe=mov&pl=game >> >> Windows Media SD >> http://www.gametrailers.com/player.p...pe=wmv&pl=game >> >> Quicktime HD >> http://www.gametrailers.com/player.p...pe=mov&pl=game >> >> Windows Media HD >> http://www.gametrailers.com/player.p...pe=wmv&pl=game >> >> >> video does not seem to show off the 60fps framerate. colors are nice. >> It almost has that old-school MODEL 2 hardware look. The mud & >> particle effects look good, everything else looks kinda meh, as if it >> was last-gen. Howeve that could be because of the video, or because >> it's an early build, or because the game sucks, we'll see. Need to >> see more before making a final judgement. I have no doubt it;ll be >> better than Sega Rally 2006 on PS2, the question is, will Revo live >> upto the arcade version of Sega Rally 2. > > Very disappointing. > That isn't even close to 60fps and the graphics look like hell. > This is why I don't believe a thing until I see it for myself. I read a > report earlier in the week where the journalist said it was shaping up to > be the best looking next gen racer yet (mainly graphics). Sega better get > their head in the now because that demo looks dated. Why does it matter if it runs at 60fps? you would not be able to tell anyway unless it starts chopping out, then you know it running less than 24fps. |
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SEGA Rally Revo - VIDEO
On May 24, 11:17 am, "Kevin" > wrote:
> > Why does it matter if it runs at 60fps? you would not be able to tell anyway > unless it starts chopping out, then you know it running less than 24fps. that just is not true in the case of videogames. many games are developed with 60fps in mind, especially fighting games. you'd never see a 30fps Virtua Fighter (except for the original game). people can & do see the difference, even though many people will say that can't tell the difference between 60fps and 30fps. Most 3D arcade racers, from 93's Ridge Racer, 94's Daytona USA on forward, were 60fps. Both arcade Sega Rally games were 60fps. not all games need to be 60fps, but faced-paced games benefit greatly from it. |
#6
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SEGA Rally Revo - VIDEO
AirRaid > writes:
> On May 24, 11:17 am, "Kevin" > wrote: > >> >> Why does it matter if it runs at 60fps? you would not be able to tell anyway >> unless it starts chopping out, then you know it running less than 24fps. > > > that just is not true in the case of videogames. many games are > developed with 60fps in mind, especially fighting games. you'd never > see a 30fps Virtua Fighter (except for the original game). people can > & do see the difference, even though many people will say that can't > tell the difference between 60fps and 30fps. Most 3D arcade racers, > from 93's Ridge Racer, 94's Daytona USA on forward, were 60fps. Both > arcade Sega Rally games were 60fps. not all games need to be 60fps, > but faced-paced games benefit greatly from it. TV seems so much smoother at relatively slow FPS because of built in motion blur. There are lots of resources on this. Gamers can and go appreciate more than 60fps. |
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