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GTP Lives!!!



 
 
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  #1  
Old February 4th 05, 02:03 PM
Steve Smith
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Posts: n/a
Default GTP Lives!!!

From Team Redline's forum:

....a couple things about the re-release:

First of all thanks for everyone's patience while we've been working on
everything that needed to be done for re-release. I just wanted to mention a
few tweaks/improvements we've been able to make in the meantime,
particularly with the physics. The overall feel of the cars is virtually the
same and the individual characteristics are still very much there, but we've
done a few things that should make the GTP experience a little better.

The shocks have been tweaked a bit. We've been able to adjust the shock
travel as well as the pressure bias between compression and rebound. The
difference is mostly noticeable only on the bumpy/low speed parts of tracks
(i.e. the turn at the end of the boot at the glen, or the chicane at the end
of suzuka). The cars are much less likely to "bottom out" their shock travel
and get skittish, or get into the weird oscillating effects that would occur
sometimes.

The Grille Tape is now a "true" radiator. It is a factor of drag vs engine
cooling and no longer has an effect on downforce. This actually improves the
aero balance of the cars very slightly and is from all accounts more
realistic for these cars. Also the drag factor is slightly higher, as the
grille tape had very very little effect on drag before.

The rear wing now accounts for a lower portion of the overall drag of the
cars. In effect this means that you will not gain nearly as much benefit
from running lower wing as you did before. We think this is a bit more
realistic and it will only be necessary to get a low wing setup working at
the very fast tracks, as it should be.

The tire wear has been tweaked slightly, particularly in the amount of wear
caused by sliding/locking up the tires. It seemed like there was just too
much damage being done to the tires from a spin or from locking the tires up
too much. Although it's somewhat realistic that the tires on these cars
would've been beaten up from abuse, it seemed like it was overdone a bit and
was just leading to frustration more than anything...

In the garage, the minimum wing has been raised slightly and the front
weight limit has been lowered. That is, you will not be able to move the
weight forward to some crazy unrealistic amounts as before. Also the minimum
track bar has been lowered slightly.

There have been some very small tweaks made to the tire model that are
almost negligible but might as well be noted.

Overall these changes are very slight and most drivers probably will not
notice the difference. The feedback on the physics after the original
release was very very good overall so it didnt seem like there was a need
for any major changes... The overall grip/downforce/drag/power of the cars
is unchanged so laptimes/setups will not differ much if at all at most
tracks, and your favorite car to drive in the original release will still be
your favorite car in the re-release.

Also i'm happy to report that most of the sounds have been reworked and
really do sound quite a bit improved...

I can say that re-release is hopefully not too far off and thanks again for
everyone's patience. Amid all the discussions and speculations I think most
people have been understanding and supportive about all of this and
fortunately we've been able to squeeze a few improvements in for everyone

P.S. We should have a few new things up on the site at re-release or shortly
thereafter, particularly in the way of setups and setup/driving guides, as
well as addon-track support.


Ads
  #2  
Old February 4th 05, 04:14 PM
external usenet poster
 
Posts: n/a
Default

Thanks for the update, Steve! That's great news!!

For those of us who have been enjoying the "1st release" of GTP, would
you recommend that we download and install the new release when it is
available? I probably wouldn't do it for the physics changes alone (as
they seem small), but the new, improved sounds could be worth it. Will
there be a patch available, or will this be a whole new release package
to download/install. I'm on dial-up, so that's why it matters...

Thanks again!

-Pat

  #3  
Old February 4th 05, 04:26 PM
Shrapnel
external usenet poster
 
Posts: n/a
Default

When the new version is released the current version will no longer work in
VROC.

Which I figure is worth an upgrade.

Don't know whether there will be a patch, the 300Mb download on dial up is
gonna hurt.

> wrote in message
oups.com...
> Thanks for the update, Steve! That's great news!!
>
> For those of us who have been enjoying the "1st release" of GTP, would
> you recommend that we download and install the new release when it is
> available? I probably wouldn't do it for the physics changes alone (as
> they seem small), but the new, improved sounds could be worth it. Will
> there be a patch available, or will this be a whole new release package
> to download/install. I'm on dial-up, so that's why it matters...
>
> Thanks again!
>
> -Pat
>



  #4  
Old February 4th 05, 09:40 PM
Steve Smith
external usenet poster
 
Posts: n/a
Default

Don't kiss me, I'm only the messenger.

It gets better:

***********************

1991 IMSA Camel GT Carset for Redline GTP
Date: 04/02/05 @ 7:07 pm


Twenty-five carfiles will be included in the pack, representing each and
every full-season GTP and GTP Camel Lights entry into the 1991 season, plus
a selection of the one-off and two-off entries from the year's endurance
races.

#0 Dauer Racing BFGoodrich Porsche 962C driven by Al Unser, Jr., Al Unser,
Bobby Unser and Robby Unser
#00 Dauer Racing Havoline Porsche 962C driven by Michael, Mario and Jeff
Andretti
#1 NPTI Nissan NPT-91 driven by Bob Earl
#2 Tom Walkinshaw Racing Bud Light Jaguar XJR-16 driven by Davy Jones
#3 Tom Walkinshaw Racing Bud Light Jaguar XJR-10 driven by Raul Boesel
#4 Tom Milner Racing Applebee's Spice SE89P/Chevrolet driven by Brian Bonner
and Jeff Kline
#5 Tom Milner Racing Applebee's Spice SE89P/Chevrolet driven by Jeff Purner
and Tim McAdam
#7 Joest Racing Porsche 962C driven by "John Winter" and Bernd Schneider
#8 Essex Racing Miller Genuine Draft Kudzu DG-1/Buick Lights driven by
Charles Morgan
#9 Essex Racing RMI Kudzu DG-1/Buick Lights driven by Jim Pace
#10 Hotchkis Racing Wynn's Spice SE90P/Pontiac driven by Chris Cord and Jim
Adams
#16 Dyson Racing Rain-X Porsche 962 driven by James Weaver
#18 Carlos Bobeda Racing Spice SE88P/Buick Lights driven by Carlos Bobeda
and Andy Evans
#19 David Tennyson Racing Denon Spice SE90P/Ferrari Lights driven by David
Tennyson
#20 Carlos Bobeda Racing European Auto Sales Tiga GT287/Chevrolet Lights
driven by Kaming Ko, Charles Monk, et al.
#30 Momo/Gebhardt Racing Momo Gebhardt C91/Audi driven by Gianpiero Moretti
and Derek Bell
#48 Comptech Racing Acura Spice SE90P/Acura Lights driven by Parker
Johnstone
#54 HDF Motorsport University Motor Cars Spice SE88P/Buick Lights driven by
Mike Sheehan and Jeff Davis
#64 MTI Racing EDS/ICI Chevrolet Intrepid RM-1 driven by Wayne Taylor
#65 MTI Racing EDS/ICI Chevrolet Intrepid RM-1 driven by Tommy Kendall
#80 Bieri Racing Spice SE89P/Ferrari Lights driven by Martino Finotto and
Ruggero Melgrati
#83 NPTI Nissan NPT-91 driven by Geoff Brabham
#84 NPTI Nissan NPT-91 driven by Chip Robinson
#98 All American Racers Toyota Eagle HF-90 driven by Rocky Moran
#99 All American Racers Toyota Eagle Mk III driven by Juan Manuel Fangio II

Included in the package will be a 1991 IMSA calendar with race winners and a
complete history of each car and driver combination represented - so you'll
know why Davy Jones' big Cat just wasn't enough and where some guy named Tom
Milner got his start...

We anticipate releasing the carset on the same day that the updated mod is
released - at this point all that is left are a few tweaks, a couple
"tore-up privateer Spices" and the history files to complete.

The IMSA GTP Carset Team:
Ben Sidwell
Chris Sampang
Scott Przybylski
Travis Mason-Bushman

> wrote in message
oups.com...
> Thanks for the update, Steve! That's great news!!
>
> For those of us who have been enjoying the "1st release" of GTP, would
> you recommend that we download and install the new release when it is
> available? I probably wouldn't do it for the physics changes alone (as
> they seem small), but the new, improved sounds could be worth it. Will
> there be a patch available, or will this be a whole new release package
> to download/install. I'm on dial-up, so that's why it matters...
>
> Thanks again!
>
> -Pat
>



  #5  
Old February 5th 05, 01:45 AM
bluestringer
external usenet poster
 
Posts: n/a
Default


"Steve Smith" > wrote in message
...
> From Team Redline's forum:
>
> ...a couple things about the re-release:
>
> First of all thanks for everyone's patience while we've been working on
> everything that needed to be done for re-release. I just wanted to mention

a
> few tweaks/improvements we've been able to make in the meantime,
> particularly with the physics. The overall feel of the cars is virtually

the
> same and the individual characteristics are still very much there, but

we've
> done a few things that should make the GTP experience a little better.
>
> The shocks have been tweaked a bit. We've been able to adjust the shock
> travel as well as the pressure bias between compression and rebound. The
> difference is mostly noticeable only on the bumpy/low speed parts of

tracks
> (i.e. the turn at the end of the boot at the glen, or the chicane at the

end
> of suzuka). The cars are much less likely to "bottom out" their shock

travel
> and get skittish, or get into the weird oscillating effects that would

occur
> sometimes.
>
> The Grille Tape is now a "true" radiator. It is a factor of drag vs engine
> cooling and no longer has an effect on downforce. This actually improves

the
> aero balance of the cars very slightly and is from all accounts more
> realistic for these cars. Also the drag factor is slightly higher, as the
> grille tape had very very little effect on drag before.
>
> The rear wing now accounts for a lower portion of the overall drag of the
> cars. In effect this means that you will not gain nearly as much benefit
> from running lower wing as you did before. We think this is a bit more
> realistic and it will only be necessary to get a low wing setup working at
> the very fast tracks, as it should be.
>
> The tire wear has been tweaked slightly, particularly in the amount of

wear
> caused by sliding/locking up the tires. It seemed like there was just too
> much damage being done to the tires from a spin or from locking the tires

up
> too much. Although it's somewhat realistic that the tires on these cars
> would've been beaten up from abuse, it seemed like it was overdone a bit

and
> was just leading to frustration more than anything...
>
> In the garage, the minimum wing has been raised slightly and the front
> weight limit has been lowered. That is, you will not be able to move the
> weight forward to some crazy unrealistic amounts as before. Also the

minimum
> track bar has been lowered slightly.
>
> There have been some very small tweaks made to the tire model that are
> almost negligible but might as well be noted.
>
> Overall these changes are very slight and most drivers probably will not
> notice the difference. The feedback on the physics after the original
> release was very very good overall so it didnt seem like there was a need
> for any major changes... The overall grip/downforce/drag/power of the cars
> is unchanged so laptimes/setups will not differ much if at all at most
> tracks, and your favorite car to drive in the original release will still

be
> your favorite car in the re-release.
>
> Also i'm happy to report that most of the sounds have been reworked and
> really do sound quite a bit improved...
>
> I can say that re-release is hopefully not too far off and thanks again

for
> everyone's patience. Amid all the discussions and speculations I think

most
> people have been understanding and supportive about all of this and
> fortunately we've been able to squeeze a few improvements in for everyone
>
> P.S. We should have a few new things up on the site at re-release or

shortly
> thereafter, particularly in the way of setups and setup/driving guides, as
> well as addon-track support.
>
>



I think the main question is did you fix the install? I'm still a little
wary of it since the first one completely disabled my N2003 and I had to
reinstall everything.

bluestringer


  #6  
Old February 5th 05, 12:34 PM
ert
external usenet poster
 
Posts: n/a
Default

i don't see a download for this anywhere. has it been released? URL?


"Steve Smith" > wrote in message
...
> Don't kiss me, I'm only the messenger.
>
> It gets better:
>
> ***********************
>
> 1991 IMSA Camel GT Carset for Redline GTP
> Date: 04/02/05 @ 7:07 pm
>
>
> Twenty-five carfiles will be included in the pack, representing each and
> every full-season GTP and GTP Camel Lights entry into the 1991 season,

plus
> a selection of the one-off and two-off entries from the year's endurance
> races.
>
> #0 Dauer Racing BFGoodrich Porsche 962C driven by Al Unser, Jr., Al Unser,
> Bobby Unser and Robby Unser
> #00 Dauer Racing Havoline Porsche 962C driven by Michael, Mario and Jeff
> Andretti
> #1 NPTI Nissan NPT-91 driven by Bob Earl
> #2 Tom Walkinshaw Racing Bud Light Jaguar XJR-16 driven by Davy Jones
> #3 Tom Walkinshaw Racing Bud Light Jaguar XJR-10 driven by Raul Boesel
> #4 Tom Milner Racing Applebee's Spice SE89P/Chevrolet driven by Brian

Bonner
> and Jeff Kline
> #5 Tom Milner Racing Applebee's Spice SE89P/Chevrolet driven by Jeff

Purner
> and Tim McAdam
> #7 Joest Racing Porsche 962C driven by "John Winter" and Bernd Schneider
> #8 Essex Racing Miller Genuine Draft Kudzu DG-1/Buick Lights driven by
> Charles Morgan
> #9 Essex Racing RMI Kudzu DG-1/Buick Lights driven by Jim Pace
> #10 Hotchkis Racing Wynn's Spice SE90P/Pontiac driven by Chris Cord and

Jim
> Adams
> #16 Dyson Racing Rain-X Porsche 962 driven by James Weaver
> #18 Carlos Bobeda Racing Spice SE88P/Buick Lights driven by Carlos Bobeda
> and Andy Evans
> #19 David Tennyson Racing Denon Spice SE90P/Ferrari Lights driven by David
> Tennyson
> #20 Carlos Bobeda Racing European Auto Sales Tiga GT287/Chevrolet Lights
> driven by Kaming Ko, Charles Monk, et al.
> #30 Momo/Gebhardt Racing Momo Gebhardt C91/Audi driven by Gianpiero

Moretti
> and Derek Bell
> #48 Comptech Racing Acura Spice SE90P/Acura Lights driven by Parker
> Johnstone
> #54 HDF Motorsport University Motor Cars Spice SE88P/Buick Lights driven

by
> Mike Sheehan and Jeff Davis
> #64 MTI Racing EDS/ICI Chevrolet Intrepid RM-1 driven by Wayne Taylor
> #65 MTI Racing EDS/ICI Chevrolet Intrepid RM-1 driven by Tommy Kendall
> #80 Bieri Racing Spice SE89P/Ferrari Lights driven by Martino Finotto and
> Ruggero Melgrati
> #83 NPTI Nissan NPT-91 driven by Geoff Brabham
> #84 NPTI Nissan NPT-91 driven by Chip Robinson
> #98 All American Racers Toyota Eagle HF-90 driven by Rocky Moran
> #99 All American Racers Toyota Eagle Mk III driven by Juan Manuel Fangio

II
>
> Included in the package will be a 1991 IMSA calendar with race winners and

a
> complete history of each car and driver combination represented - so

you'll
> know why Davy Jones' big Cat just wasn't enough and where some guy named

Tom
> Milner got his start...
>
> We anticipate releasing the carset on the same day that the updated mod is
> released - at this point all that is left are a few tweaks, a couple
> "tore-up privateer Spices" and the history files to complete.
>
> The IMSA GTP Carset Team:
> Ben Sidwell
> Chris Sampang
> Scott Przybylski
> Travis Mason-Bushman
>
> > wrote in message
> oups.com...
> > Thanks for the update, Steve! That's great news!!
> >
> > For those of us who have been enjoying the "1st release" of GTP, would
> > you recommend that we download and install the new release when it is
> > available? I probably wouldn't do it for the physics changes alone (as
> > they seem small), but the new, improved sounds could be worth it. Will
> > there be a patch available, or will this be a whole new release package
> > to download/install. I'm on dial-up, so that's why it matters...
> >
> > Thanks again!
> >
> > -Pat
> >

>
>



  #7  
Old February 5th 05, 01:15 PM
Tony Rickard
external usenet poster
 
Posts: n/a
Default

> > We anticipate releasing the carset on the same day that the updated mod
is
> > released - at this point all that is left are a few tweaks, a couple
> > "tore-up privateer Spices" and the history files to complete.


> i don't see a download for this anywhere. has it been released? URL?


The answer is in the original post...


  #8  
Old February 5th 05, 02:20 PM
Uwe Schürkamp
external usenet poster
 
Posts: n/a
Default

On Sat, 05 Feb 2005 13:15:20 GMT, Tony Rickard wrote:

> The answer is in the original post...


looks like another case where full-quoting and top-posting is
apparently easier than actually reading the article ;-)

Cheers, uwe



--
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
  #9  
Old February 6th 05, 01:34 PM
ert
external usenet poster
 
Posts: n/a
Default

yes i should have read it closer.

sorry to offend you with another top-post full-quote post Uwe. if you are
still on-duty as a usenet policeman, please be easy on me.

"Uwe Schürkamp" > wrote in message
...
> On Sat, 05 Feb 2005 13:15:20 GMT, Tony Rickard wrote:
>
> > The answer is in the original post...

>
> looks like another case where full-quoting and top-posting is
> apparently easier than actually reading the article ;-)
>
> Cheers, uwe
>
>
>
> --
> GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61



  #10  
Old February 6th 05, 02:43 PM
David G Fisher
external usenet poster
 
Posts: n/a
Default


"Steve Smith" > wrote in message
...
> From Team Redline's forum:
>
> ...a couple things about the re-release:
>
> First of all thanks for everyone's patience while we've been working on
> everything that needed to be done for re-release. I just wanted to mention

a
> few tweaks/improvements we've been able to make in the meantime,
> particularly with the physics.


All of the changes sound very good.


--
David G Fisher


 




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