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GPL and Vista



 
 
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  #1  
Old February 8th 09, 09:29 PM posted to rec.autos.simulators
Mr T
external usenet poster
 
Posts: 37
Default GPL and Vista

Hi,

I'm wondering what the trick is to get GPL to work under Vista? I
bought a new PC and Vista was installed on it. The GPL program runs OK
but when I get to the driving screen directx will only show the top
quarter and opengl has these horrible virtical lines. I installed it
using the GPLPS installer which may not have been designed with Vista
in mind perhaps? I tried the resolution DLL changer but it doesn't
help much.

Thanks,
Mike.
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  #2  
Old February 8th 09, 10:24 PM posted to rec.autos.simulators
Jan Verschueren
external usenet poster
 
Posts: 48
Default GPL and Vista

"Mr T" wrote...
> Hi,
>
> I'm wondering what the trick is to get GPL to work under
> Vista? I bought a new PC and Vista was installed on it.
> The GPL program runs OK but when I get to the driving
> screen directx will only show the top quarter and opengl
> has these horrible virtical lines. I installed it using the
> GPLPS installer which may not have been designed with
> Vista in mind perhaps? I tried the resolution DLL changer
> but it doesn't help much.


Make sure your initialisation values in your core.ini are "stock" (see the
readme from the original renderers) and set directmirrorrendering to zero,
that'll fix the D3D. It's not a Vista thing, just a general problem with
DX10 cards.

Jan.
=---


  #3  
Old February 11th 09, 09:43 AM posted to rec.autos.simulators
clownfluffer
external usenet poster
 
Posts: 2
Default GPL and Vista

"Mr T" > wrote in message
...
> Hi,
>
> I'm wondering what the trick is to get GPL to work under Vista? I
> bought a new PC and Vista was installed on it. The GPL program runs OK
> but when I get to the driving screen directx will only show the top
> quarter and opengl has these horrible virtical lines. I installed it
> using the GPLPS installer which may not have been designed with Vista
> in mind perhaps? I tried the resolution DLL changer but it doesn't
> help much.
>
> Thanks,
> Mike.



See the thread down below about GPL issues with Directx and OPengGL? That
thread has your fix. It is not a Vista issue, it is a renderer issue that
can be fixed.

  #4  
Old February 23rd 09, 02:29 AM posted to rec.autos.simulators
Mr T
external usenet poster
 
Posts: 37
Default GPL and Vista

>
> Make sure your initialisation values in your core.ini are "stock" (see the
> readme from the original renderers) and set directmirrorrendering to zero,
> that'll fix the D3D. It's not a Vista thing, just a general problem with
> DX10 cards.
>
> Jan.
> =---


I tried changing the direct mirror rendering in core.ini but it made
absolutely no difference. I found the nvidia fix for the opengl issue
although I was still having trouble getting my native resolution to
work. I managed to find the new rasterizers at the bcsims site and now
it works like a charm. I downloaded the most recent pribluda version,
applied the pribluda patch, and it's all working at 1680x1050
resolution.

Thanks everyone,
Mike.
 




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