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GN1970 physics...



 
 
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  #41  
Old November 30th 05, 06:02 AM posted to rec.autos.simulators
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Default GN1970 physics...

>"Bruce Kennewell" > wrote
> Well, I hate to admit it, but I do still fire up Indianapolis 500, N3,
> Legends, ICR2, Secret Weapons of the Luftwaffe, Falcon 4, Doom, and
> several
> "board" games (Tetris, for one) on PC, for the simple fact that I enjoy
> the
> simplicity of the game.
> The physics, graphics or sound aren't important in themselves.



We all do, it's called nostalgia for some, for others it's the sheer delight
of the simplicity of gaming. I still race Indy500 on an old x286, I love
watching those triangles go everywhere after a crash. I miss that, it was
in Icr1, N1, Icr2, N2, N3 also I think. There's the momentum of crashes you
don't have nowadays with those vertex polygon deformations.

But hey I don't live in the past and I also want the best I can, right now.
We all do, yes, even you Bruce. Why? Because we can. The community can
with good foresight, and the developpers will answer a strong community. So
you want to let the community die like the flightsimmers or (yeesh) the RTS
stuff, or the point&click adventure games?



I don't want.



--
-- François Ménard <ymenard>
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...


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  #42  
Old November 30th 05, 06:59 AM posted to rec.autos.simulators
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Default GN1970 physics...

Francois, what I can't seem to get across is that it is of no great concern
to me if "the community" dies.
I will continue to enjoy what I currently enjoy and people out there will
continue to make available "stuff" for computer sims and if they cease to do
so, my computer-gaming life won't come to a grinding halt.

I've got more stuff here than I can poke a stick at relating to a lot of the
computer games that have given me great enjoyment down the years and if the
gaming industry called it quits tomorrow, I really wouldn't be concerned.
Honestly.
This forum could disappear tonight and, apart from the fact that I'd miss
the repartee that I've enjoyed over the past six or so years, I really
wouldn't be too upset.

You say "let the community die like the flightsimmers...."
I've been into FSims since the very first version of Falcon, and the first
version of MSFS.
But I have never logged onto a flight-sim forum so have no idea what you are
talking about and yet I continue my enjoyment of this series, now with
FS2004.
So whatever might be occurring in the fs community has not tinged my
enjoyment of the simulation itself by one degree.

Can you understand now that I would be affected in a similar way if the
race-simming "community" fell apart?

BK

"ymenard" > wrote in message
.. .

>So you want to let the community die like the flightsimmers or



  #43  
Old November 30th 05, 12:54 PM posted to rec.autos.simulators
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Default GN1970 physics...

ymenard wrote:
>> "Bruce Kennewell" > wrote
>> Well, I hate to admit it, but I do still fire up Indianapolis 500,
>> N3, Legends, ICR2, Secret Weapons of the Luftwaffe, Falcon 4, Doom,
>> and several
>> "board" games (Tetris, for one) on PC, for the simple fact that I
>> enjoy the
>> simplicity of the game.
>> The physics, graphics or sound aren't important in themselves.

>
>
> We all do, it's called nostalgia for some, for others it's the sheer
> delight of the simplicity of gaming. I still race Indy500 on an old
> x286, I love watching those triangles go everywhere after a crash. I
> miss that, it was in Icr1, N1, Icr2, N2, N3 also I think. There's
> the momentum of crashes you don't have nowadays with those vertex
> polygon deformations.
> But hey I don't live in the past and I also want the best I can,
> right now. We all do, yes, even you Bruce. Why? Because we can. The
> community can with good foresight, and the developpers will
> answer a strong community. So you want to let the community die like
> the flightsimmers or (yeesh) the RTS stuff, or the point&click
> adventure games?
>
>
> I don't want.



Who said the flight sim community is dead??
I do mostly flight simming now, and from where I sit, it seems far from dead
to me...




--
Don Burnette




  #44  
Old November 30th 05, 02:28 PM posted to rec.autos.simulators
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Posts: n/a
Default GN1970 physics...

Well, I went out and bought RF. I wanted to see what this game was all about
and frankly... It's just as everyone has said. RF was a big disappointment.
Felt like playing EA's Nascar Thunder with different models. Online servers
were empty. Last night there were 9 servers up. 4 had 1 gamer in it and the
rest had less then 8 gamers. Not a good sign for a new game. Although the
UPS mod was fun to drive.






"Don Burnette" > wrote in message
...
> ymenard wrote:
>>> "Bruce Kennewell" > wrote
>>> Well, I hate to admit it, but I do still fire up Indianapolis 500,
>>> N3, Legends, ICR2, Secret Weapons of the Luftwaffe, Falcon 4, Doom,
>>> and several
>>> "board" games (Tetris, for one) on PC, for the simple fact that I
>>> enjoy the
>>> simplicity of the game.
>>> The physics, graphics or sound aren't important in themselves.

>>
>>
>> We all do, it's called nostalgia for some, for others it's the sheer
>> delight of the simplicity of gaming. I still race Indy500 on an old
>> x286, I love watching those triangles go everywhere after a crash. I
>> miss that, it was in Icr1, N1, Icr2, N2, N3 also I think. There's
>> the momentum of crashes you don't have nowadays with those vertex
>> polygon deformations.
>> But hey I don't live in the past and I also want the best I can,
>> right now. We all do, yes, even you Bruce. Why? Because we can. The
>> community can with good foresight, and the developpers will
>> answer a strong community. So you want to let the community die like
>> the flightsimmers or (yeesh) the RTS stuff, or the point&click
>> adventure games?
>>
>>
>> I don't want.

>
>
> Who said the flight sim community is dead??
> I do mostly flight simming now, and from where I sit, it seems far from
> dead to me...
>
>
>
>
> --
> Don Burnette
>
>
>
>



  #45  
Old December 1st 05, 12:45 AM posted to rec.autos.simulators
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Posts: n/a
Default GN1970 physics...


"Don Burnette" > wrote in message
...
> ymenard wrote:
> >> "Bruce Kennewell" > wrote
> >> Well, I hate to admit it, but I do still fire up Indianapolis 500,
> >> N3, Legends, ICR2, Secret Weapons of the Luftwaffe, Falcon 4, Doom,
> >> and several
> >> "board" games (Tetris, for one) on PC, for the simple fact that I
> >> enjoy the
> >> simplicity of the game.
> >> The physics, graphics or sound aren't important in themselves.

> >
> >
> > We all do, it's called nostalgia for some, for others it's the sheer
> > delight of the simplicity of gaming. I still race Indy500 on an old
> > x286, I love watching those triangles go everywhere after a crash. I
> > miss that, it was in Icr1, N1, Icr2, N2, N3 also I think. There's
> > the momentum of crashes you don't have nowadays with those vertex
> > polygon deformations.
> > But hey I don't live in the past and I also want the best I can,
> > right now. We all do, yes, even you Bruce. Why? Because we can. The
> > community can with good foresight, and the developpers will
> > answer a strong community. So you want to let the community die like
> > the flightsimmers or (yeesh) the RTS stuff, or the point&click
> > adventure games?
> >
> >
> > I don't want.

>
>
> Who said the flight sim community is dead??
> I do mostly flight simming now, and from where I sit, it seems far from

dead
> to me...
>
>
>
>
> --
> Don Burnette
>
>



Yeah, he doesn't know what he's talking about; the flight sim comm is
alive and well from my perspective too, thank you very much.


  #46  
Old December 1st 05, 02:28 AM posted to rec.autos.simulators
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Posts: n/a
Default GN1970 physics...

"Dirtmojo" > wrote in news:yGijf.42$fY3.19@trnddc01:

> Well, I went out and bought RF. I wanted to see what this game was all
> about and frankly... It's just as everyone has said. RF was a big
> disappointment. Felt like playing EA's Nascar Thunder with different
> models. Online servers were empty. Last night there were 9 servers up.
> 4 had 1 gamer in it and the rest had less then 8 gamers. Not a good
> sign for a new game. Although the UPS mod was fun to drive.
>
>

Hit the refresh button a few more times. I regularly see close to 100
servers. Of course...there is very little open online racing as you
stated. I'd suggest checking out a league like TPTCC or other rF leagues
that are forming up. We have practices nearly every night and racing every
week right now in a TEST type season. (no points til we shake it down to
our satisfaction)

Nascar Thunder and rF share a similar heritage but rF has a much newer
graphics and multiplayer engine. The Aussie V8 mod is Sedan type
extension of the original cars,(no new models there yet) and the Formula
Nippon also takes existing models and edits the physics to, I've read, good
results.
I personally prefer the 'feel' of the GTR cars ontrack to the Howston in
Rf...it feels too much like it's skating more that driving. But I think as
mods develop, we'll see rF grow. I had a friend who's just a casual
simmer, he wanted to know about rF, I told him to hold off for now. You
just won't have enough content to keep you happy. Yet I'm using it nearly
every night for league and mod activity.
dave henrie

 




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