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  #11  
Old October 29th 05, 10:07 AM
Andi Cole
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Default Racing Legends

You mean they haven't gone on to do something else long ago and are still
working on RL?

Andi.



"Tony Rickard" > wrote in message
.uk...
> Paulinho wrote:
>
>> Personally I think the sim is still being wrote .... it's just taking a
>> long time, I would say it would take about 2-5 years for 2 guys to do the
>> type of project they had in mind !

>
> I would say that just about sums it up. In hindsight the Wests may now
> wish they had kept a lower profile at the beginning of their project but I
> really don't think they should be (or are) that concerned what gets said.
> I am sure if they were that sensitive to the banalities of internet
> forums - my own banal comments included they would have gone on to do
> something else long ago.
>
> Cheers
> Tony



Ads
  #12  
Old October 29th 05, 03:50 PM
Rolf Wesemann
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Default Racing Legends

It's like Elvis...some believe he lives ;-))


  #13  
Old October 29th 05, 10:09 PM
Andi Cole
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Default Racing Legends

He's certainly earning money - he was the highest earning deceased person
last year.

Andi.

"Rolf Wesemann" > wrote in message
...
> It's like Elvis...some believe he lives ;-))
>
>



  #14  
Old October 31st 05, 01:49 PM
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Default Racing Legends

They did go on to do something else long ago...

  #16  
Old November 6th 05, 08:23 AM
redTed
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Default Racing Legends

>> They did go on to do something else long ago...
>
>
> And that would be, what? :-)
>
> You've got to love these and other comments from people who supposedly
> know what the RL boys are doing, yet never have actually spoken with
> them :-D
>
> Funny stuff :-)


They must be doing something to earn a crust. 3 or 4 years with no
discernable income would be a tough situation for even the most hardened
benefit scrounger.
Perhaps they won the lottery .


  #17  
Old November 6th 05, 09:30 AM
Todd Wasson
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Default Racing Legends

No, silly, they got all their money ripping off everyone selling
teddybears

http://www.performancesimulations.co...vrccredits.JPG

By the way, I started the VRC physics engine in April of 2000. Took
five years for two programmers to release what we did end of Nov 29 (oh
yeah, there was an artist there too in the final year). I'll refrain
from saying, "bite me, you have no ****ing idea what you're talking
about." :-)

  #18  
Old November 6th 05, 11:21 AM
Todd Wasson
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Default Racing Legends

Rant:

Edit: "End of Nov 29" was in 2004 :-)

Let's see... We'll very soon be pushing the end of November 2005.
That'd be 5 years (5 1/2+ for me, and actually well over 10, no ****,
for the entire project; Lothar Pantel (the lead programmer; big story
behind him that you'll never hear) released a title called "Virtual RC
'98" before, which took a couple of years; the story behind all this is
so long and involved and stretches over so much time you'd swear we
were a bunch of lazy *******s). Oh yeah, we still don't have
multiplayer going aside from a dual player LAN version for RC shows and
so on. Ooops, it obviously took a few years longer than planned and
promised because Tony went and made a special 3D model of ___ whatever
over the course of a couple of weeks that threw our release date back
from Nov 2003 to Nov 2005. Damn him. Screwed up the whole schedule
doing that and forced us all into bankruptcy. Oh well, he'll learn, I
guess, but we all ought to as a community make sure he never does that
kind of silly thing again! (By the way, Tony and Chris prior to all
this "RL stuff" owned matching Ferraris, which they sold, along with
their house, and passed up an offer to develop a sim for somebody else
that paid an obscene amount of money. And I mean really obscene...
Take an educated guess and multiply it a few times, you'll be getting
in the ballpark.)

Anyway, two programmers on that little VRC game, one on physics, one on
the graphics engine and everything else (lots more; you wouldn't
understand actually, no ****, you have no ****ing clue, my friend. But
I bet nevertheless we'd get schooled in a meeting about it all with ya
and shave many months off our development time as a result. DUH, why
didn't WE think of that?? Thank goodness for RedTed coming along to
save the day!!! WOOHOO!!!) We never will be in that spot of course,
because you somehow will not find yourself in that position ever, I
suspect, even though you know everything about sim development, the
business, and so on. (You don't want it anyway, I know.)

Five years for VRC to come out. We didn't even have AI cars in it.
That came out something like six months later. (AI cars are not all
that easy to make, believe it or not, although I'm sure in a chat with
you for about ten minutes I could have shaved off a couple of months,
agree?).

RedTed, if you can do any of this quicker yourself, send me your
resume, bro :-) You'll make a lot of money, and if you don't care
about that, well, fantastic, because I didn't either (until spending
5+years of my life on it; then I started to wonder what I was doing
because it sure as hell wasn't going to be a great "thanks" at ras that
made age 25-31's main activities worthwhile; as great as you guys are
and have been, the motivation to make what you all want has got to be
bigger/different than that, look at this thread), you'll make the sim
that the rest of the idiots like me have so far failed to make ;-)
Gee... Maybe we are just missing the brilliant "idea guy" to make it
all happen ;-)

In the mean time, the boys (meaning Chris, Tony, and Gregor) are right
on track. Check your timeline and compare. If you try to tie in WSC
and that timeline into it after the discussions about that that you've
partaken in here with me recently, then I'll be forced to slap you,
RedTed.

At some point a guy has to just say to himself, "it doesn't matter,
folks are just going to say and think whatever they say and think,
regardless of, well, anything :-) "

And the more you're around it the more you see people "knowing" things,
somehow, that are simply wrong and not true. (In the sense that
someone would argue what my birthday was or something; I mean really
obviously wrong, way out stuff, yet they'll sit there and argue with
your mother/best friend about it). It really becomes a big comedy
sketch after awhile, although I still have not been able to resist the
very strong urge to chide in once in awhile, as <cough> some others
perhaps have. I'm still new, learning...

Todd

  #19  
Old November 6th 05, 11:48 AM
redTed
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Default Racing Legends

> Rant:
>
> Edit: "End of Nov 29" was in 2004 :-)
>
> Let's see... We'll very soon be pushing the end of November 2005.
> That'd be 5 years (5 1/2+ for me, and actually well over 10, no ****,
> for the entire project; Lothar Pantel (the lead programmer; big story
> behind him that you'll never hear) released a title called "Virtual RC
> '98" before, which took a couple of years; the story behind all this is
> so long and involved and stretches over so much time you'd swear we
> were a bunch of lazy *******s). Oh yeah, we still don't have
> multiplayer going aside from a dual player LAN version for RC shows and
> so on. Ooops, it obviously took a few years longer than planned and
> promised because Tony went and made a special 3D model of ___ whatever
> over the course of a couple of weeks that threw our release date back
> from Nov 2003 to Nov 2005. Damn him. Screwed up the whole schedule
> doing that and forced us all into bankruptcy. Oh well, he'll learn, I
> guess, but we all ought to as a community make sure he never does that
> kind of silly thing again! (By the way, Tony and Chris prior to all
> this "RL stuff" owned matching Ferraris, which they sold, along with
> their house, and passed up an offer to develop a sim for somebody else
> that paid an obscene amount of money. And I mean really obscene...
> Take an educated guess and multiply it a few times, you'll be getting
> in the ballpark.)
>
> Anyway, two programmers on that little VRC game, one on physics, one on
> the graphics engine and everything else (lots more; you wouldn't
> understand actually, no ****, you have no ****ing clue, my friend. But
> I bet nevertheless we'd get schooled in a meeting about it all with ya
> and shave many months off our development time as a result. DUH, why
> didn't WE think of that?? Thank goodness for RedTed coming along to
> save the day!!! WOOHOO!!!) We never will be in that spot of course,
> because you somehow will not find yourself in that position ever, I
> suspect, even though you know everything about sim development, the
> business, and so on. (You don't want it anyway, I know.)
>
> Five years for VRC to come out. We didn't even have AI cars in it.
> That came out something like six months later. (AI cars are not all
> that easy to make, believe it or not, although I'm sure in a chat with
> you for about ten minutes I could have shaved off a couple of months,
> agree?).
>
> RedTed, if you can do any of this quicker yourself, send me your
> resume, bro :-) You'll make a lot of money, and if you don't care
> about that, well, fantastic, because I didn't either (until spending
> 5+years of my life on it; then I started to wonder what I was doing
> because it sure as hell wasn't going to be a great "thanks" at ras that
> made age 25-31's main activities worthwhile; as great as you guys are
> and have been, the motivation to make what you all want has got to be
> bigger/different than that, look at this thread), you'll make the sim
> that the rest of the idiots like me have so far failed to make ;-)
> Gee... Maybe we are just missing the brilliant "idea guy" to make it
> all happen ;-)
>
> In the mean time, the boys (meaning Chris, Tony, and Gregor) are right
> on track. Check your timeline and compare. If you try to tie in WSC
> and that timeline into it after the discussions about that that you've
> partaken in here with me recently, then I'll be forced to slap you,
> RedTed.
>
> At some point a guy has to just say to himself, "it doesn't matter,
> folks are just going to say and think whatever they say and think,
> regardless of, well, anything :-) "
>
> And the more you're around it the more you see people "knowing" things,
> somehow, that are simply wrong and not true. (In the sense that
> someone would argue what my birthday was or something; I mean really
> obviously wrong, way out stuff, yet they'll sit there and argue with
> your mother/best friend about it). It really becomes a big comedy
> sketch after awhile, although I still have not been able to resist the
> very strong urge to chide in once in awhile, as <cough> some others
> perhaps have. I'm still new, learning...
>
> Todd


I don't think I'm ****ed but this "rant" is total gibberish.
As it is, the project *I* was referring to was RACING LEGENDS, not some
comedy value remote control crap.
Slap away, tough guy




  #20  
Old November 6th 05, 12:00 PM
Todd Wasson
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Default Racing Legends

I was referring to that too :-)

 




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