3D Graphic Coding?
Hi Folks:
A project I'm working on is ready for some animated 3D
graphics. I'm kind of excited about that.
This is an instructional application, and the graphics
will be simple, so I believe this will be a good
introduction the topic.
I need pointers to books and resources on the net,
I believe there is a newsgroup dedicated to this 3d
developers.
People are always bitching about something in their
favorite sim. I wonder if there isn't talent enough in
RAS and the flight sim group to roll our own. With a
nice client/server multiplayer architecture, physics
just the way we want, multiple monitors, even
abstracting the APIs for deployment to non-Windows
platforms. I have no interest in flying against AI,
but those who care can tailor it to suit their needs.
I'm guessing there would be some code common to both
a flight and racing sim. People have built many plane
and race car models and terrains for existing sims.
Just a thought.
Larry
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