In article >, Connected > wrote:
>None of the cars in the GT series drive like the real thing. It
>doesn't even try to because it models so many cars.
If you have a decent physics model, and the data set needed to
populate it for each car, I don't see why that precludes it being
"like the real thing". How many parameters do you think these
sims have for a single car physics model anyway? If you can model
one car, you can model hundreds.
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